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File: | Flubadoo's NPC Weapons & M60 |
Version: | None |
Garrysmod.org URL: | http://www.garrysmod.org/downloads/?a=view&id=103349 |
Description: | So I reuploaded the link to my npc weapons which got removed. The link is in the file. They are for npc useage. Btw the sniper rifles are only for Dan's SNPCs. I recommend that you use any of my added guns with dan's snpc packs. I also recommend the addon NPC Proficiency 2 to enhance accuracy by alot. Combines can't use these weapons. There are around 8-10 NPC weapons in total. For the shotgun, only rebels and such can use it. I recommed you set the proficiency of those rebels to perfect. Also, there is an M60 for you rambo-fans in there, just as a preview of my lmg pack which went through 5 stages of just balancing the guns. (lol). Just put the stuff in your garrysmod folder. If it asks to overwrite game_sounds_manifest, do it. If you don't feel like it, add this in: "precache_file" "scripts/weapons/m60.txt" "precache_file" "scripts/weapons/ares.txt" "precache_file" "scripts/weapons/m240.txt" "precache_file" "scripts/weapons/rpd.txt" "precache_file" "scripts/weapons/xm8.txt" "precache_file" "scripts/weapons/minigun1.txt" "precache_file" "scripts/weapons/m14.txt" Then make the file read-only. If you don't feel up to it, then just overwrite. Large list of credits in the file. |
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