Addon Entry

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File: TW v2 Ironsights Dsgnr Plugin
Version: 0
Garrysmod.org URL: http://www.garrysmod.org/downloads/?a=view&id=73402
Description: This plugin is for use with Ironsights Designer ( http://www.garrysmod.org/downloads/?a=view&id=29787 ) and Twitch Weaponry v2 ( http://www.garrysmod.org/downloads/?a=view&id=71393 ). Extract to garrysmod/garrysmod/addons.

This plugin modifies Ironsights Designer (if it is loaded) to be able to transplant coordinates onto TW weapons and save coordinate files to data/twitch_aimposang. Additionally, it loads any coordinate files in data/twitch_aimposang when you start a game or join a server and automatically transplants them onto TW weapons of the appropriate model.

An example application: If you had a custom AK47 model, and the aim coordinates for the TW AK47 weapon were not appropriate for your custom model, you could use Ironsights Designer to save custom coordinates for the v_rif_ak47 model, and these wil be loaded automatically in both singleplayer and multiplayer - so you can have the weapon with a custom model looking right for you wherever you are playing.

An example coordinate file is provided for the P228 that changes the model to be more to the side of the crosshair. Just remove the file in the data folder of the addon to get back the original coordinates. Also, the standard format (IronSightsPos, IronSightsAng) will still be read correctly by the transplanter, so .txt files from the stock version of ID should work if placed in the correct folder.

This is a quick hackjob. Report problems in the Twitch Weaponry thread, but don't expect easy solutions or constant fixes.

Image: TW