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File: | cs_crackhouse_dust.zip |
Version: | 0 |
Garrysmod.org URL: | http://www.garrysmod.org/downloads/?a=view&id=114088 |
Description: | Hello, Firstly I'de like to say thanks to Griffen for the decompile of MeShootU's original map, CS_CrackHouse. And also, this made 1000 downloads in the first 15 days of it beeing uploaded to FPSBanana. You can download it @; http://www.fpsbanana.com/maps/149502 Video; http://www.youtube.com/watch?v=66kL60xQvvw This took about a week to complete... This new/Beta version of Cs_CrackHouse includes the following; Changed all textures from previouse version. Many, many more props. More decals. More lighting affects. Dust & Dust2 lighting. Wind affects. Electric pylons W/cables. Fog affects, affecting smoke also. More, many more props. Fixed corners and roofs, less lagg. AI Noded. "Realism" looks, according to Combat_General & Griffen. Beta affects with lights, brighter "Camp" areas. Realistic exits around map. Junk/rubbish props, "Realism" Destructable bridge allowing crossing between spawns faster. And lots lots more! Video; again, http://www.youtube.com/watch?v=66kL60xQvvw OK. I've had two comments on how much better it is, do point out any issues you find, think that could be issues and any possable ideas for improving. The two comments consist of "New feel to CS_CrackHouse..." And "So realistic, actually looks like a borded-up house in the desert..." That is all. Hope you enjoy this remake of CS_CrackHouse, pleaase leave feedback on making this better! Thanks and enjoy! |
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