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File: NPC_Battleground_v9.3
Version: 0
Garrysmod.org URL: http://www.garrysmod.org/downloads/?a=view&id=119020
Description: OUUUUUTDATTTTEEEED http://www.garrysmod.org/downloads/?a=view&id=119087

EDIT: Omg guys, 9.5 is going GREAT going to be released today in about 15-45 min. (Posted at 3/13/2011 1:46 PM)

THERE IS A REASON THE ROOFS ARE OFF!: To make npc navigation easier when you are in noclip

This map is pretty damn sweet once you get into it, IT'S SOO ADDICTING! 2 hours of playing it and finally gave up some time to upload.


Edit: Old version http://www.garrysmod.org/downloads/?a=view&id=118999

\\ WARNING: EP2 IS REQUIRED If you don't have it, enter the game and delete the trees or ERROR models.

Change log:
HAS IMPROVED LIGHTING!!! <--What you guys asked for.
Forest/Trees
BIG!
No roof buildings (for easy npc_select/npc_go navigation)
Breakable glass on houses/Npc is able to detect foes on other side of glass
Cliffs
A mountain that's able to be climbed.
Town/Village for a starting place.
Rebel Look.
Bridges and pathways to the other side of town.
Npc_nodes (DUHH)
Sorry, forgot strider nodes, coming in version 9.5
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Sneak peak at version 9.5:
Organic npc_nodes for more flow.
Strider nodes.
Bigger.
Castles like in version 8.1
Watchtowers
A Park
Waterfall (sweet!!)
More houses
A combine base.
Water combat.
Flooded town.
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Image: NPC_Battleground_v9.3