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File: Aircraft Carrier
Version: 0
Garrysmod.org URL: http://www.garrysmod.org/downloads/?a=view&id=121329
Description: http://www.facepunch.com/threads/1089501-Aircraft-Carrier-model.
I was originally making this model for mapping competition "Cinematic" but then I dropped out and I had this model already made by then. Took me 3 days to make it. So since I dropped out I decided to release it so people can use it if they wish. This model is very big.
Includes 2 models:
ship_als_idle.mdl (static prop of just ship)
ship_als.mdl (works properly only in maps as prop_dynamic otherwise spawns with separate parts)


This model also has few animations if used as prop_dynamic in maps.

ACT_VM_idle (just idle state)
ACT_VM_UP1
ACT_VM_UP2
ACT_VM_UP3 (Just each blast platform lifted up for plane to take off.)
ACT_VM_ELEV (elevator for plane is going down)
ACT_VM_ELEVUP (elevator for plane is going up)
ACT_VM_UPS (has all blast platforms shifting up)

All animations and parts of animations have collision models. So it means: If blast platform/elevator is shifting, whatever is on them will also move with elevator/platform since it has it's own collision segment. Unfortunately I didn't make any states like all platforms up or so. So I guess this can be just used for intros, small videos etc.. But you decide what you want it for. I compiled just idle state model as well which will allow you to spawn it as prop and perhaps use in sandbox to land on it? Up to your imagination. I suggest you don't try spawning "SHIP_ALS.mdl" as prop. result wont be nice, it will spawn with platforms,elevators all broken apart.

Image: Aircraft