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File: | SealTeamSix SNPC |
Version: | 0 |
Garrysmod.org URL: | http://www.garrysmod.org/downloads/?a=view&id=121354 |
Description: | This is a Seal team six SNPC to counter the Osama SNPC and uses the ct_urban model but you will NOT need counterstrike for this to work because i have included a community made skin from games banana. This guy talks and by that i mean shouts custom sounds made for CS:S and is very accurate with a m4 and is my personal favourite soldier SNPC ever because its like having a cs bot with you (minus the annoying parts like getting in the way). Just put in addons Credits: Code: Xystus 90% Me 10% because i had to change ALOT of code and adjust it so it would work. Model: Valve, Sabre A-16 for animations Texture: I don't know if someone does tell me Sound: dont know either, i had these thing lying in my cs folder for a long time and dont remember who made them. Bugs: Conflicts with SLV_base making them ignore grenades and spam errors while there is a grenade near them for some reason, dont know how to fix this but its a minor problem. Also: Don't go crazy spawning these guys they talk every few seconds and if there in a group and you are near them its really loud but it has a distance limit of 300 i think thats 5-10 feet so if you are farther you're fine. More pictures: http://steamcommunity.com/id/76561198000519216/screenshot/559782500840631249 FacePunch Thread: http://www.facepunch.com/threads/1089803-SealTeamSix-SNPC?p=29918608#post29918608 Video: Mabye So there you go, a ST6 SNPC that dosent require CS:S and its not warez because its a community skin, sounds, and animations on a valve model. |
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