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File: zs_city_14
Version: 0
Garrysmod.org URL: http://www.garrysmod.org/downloads/?a=view&id=123704
Description: IMPORTANT: This map is the 2nd beta of the map zs_quarantine_compromised, which you can see on my profile. It is the final beta and just needs to be played.

Changes:
* More detail overall
* zw_trader and info_player_start entities placed so this map is playable on ZW (zombie spawns for ZW need to be placed a different way)
*Elevator works better.





Plot: you are residents in city 14. In this city the combine have lost control over headcrabs and they have multiplied and zombified a large number of the residents of the city.
The combine quarantined some areas of particularly nasty zombies and 'forgot' to evacuate you (the humans they love so dearly) before they quarantined the area.

Now you must fight the zombies that are trapped in the area with you. Luckily you have scavenged combine supplies to aid you (weapons).

Anyway the map includes:
2 apartment/ hotel style buildings with 4 floors each and 29 rooms (some rooms lead onto other rooms, they are not all completely separate from each other).
1 warehouse building.
A small outdoors section with a cul de sac and various alleyways.
A few crates with some good stuff in them.
It's got distant battle sounds and stuff and generally things that I've used to try and make it in the style of HL2.

Image: zs_city_14