Addon Entry

Now supporting the newest garrysmods.org

New : UserScript to add a search button to any garrysmod.org download page Script Page Install It!

Mirrors

There are no mirrors, request one in the comment section below.
File: Green Shift 1.09
Version: 0
Garrysmod.org URL: http://www.garrysmod.org/downloads/?a=view&id=125962
Description:
YOU'LL NEED TO GET THE CONTENT FIRST IN ORDER FOR THIS GAMEMODE TO WORK. IF YOU ALREADY DOWNLOADED IT - YOU DON'T NEED TO GET IT AGAIN. IF UPON COMPLETION OF DOWNLOAD IT SAYS THAT THE ARCHIVE IS CORRUPTED, IT MEANS THAT THE DOWNLOAD GOT INTERRUPTED AT SOME POINT. YOU CAN GET IT HERE:

http://filesmelt.com/dl/content_GS.zip
http://www.megaupload.com/?d=RI4QC6HY
http://www.mediafire.com/?ff81f5aj3g1kdla

1.09:
+ Added in a new gametype - Capture the Core:
* It's a CTF-styled gametype, but with a small twist
* Every objective captured, will drain one objective point from the enemy team, which makes the players heavily rely on team work in order to win
* At the moment, de_train, de_chateau and de_aztec support this gametype

/\ Fixed view moving too sharp when sprinting
/\ Fixed view bob when reloading/drawing/etc. not working
/\ Fixed Skorpion giving 8 mags in reserve when spawning, instead of 6
/\ Small clientside optimizations
/\ Updated the readme for server owners, read it please

* Server owners, be sure to copy-paste the content to your garrysmod server's folder. Thanks.

Features:
- 2 teams:
- Rebels
- Combine

- 4 classes:
- Recon
- Engineer
- Assault
- Medic

- 30 weapons all of which are customizable in one way or another without the use of multiple viewmodels (!):
- 4 aim-assisting attachments
- M203 underslung grenade launcher
- silencer/suppressor or whatever it's called
- Vertical grips
- Beta C-magazines
- The weapons use my "Customizable Weaponry" as a base

- Climbing system
- Personal Attributes - perks which have both an advantage and a disadvantage
- Levels and Unlockables - eliminate enemies, help out team mates, complete objectives, level up and spend the skill points on 20 skills!
- Ammo types (magnum, hollow-point, armor-piercing and slug ammo types)

- Game types:
- Search and Eliminate
- Communications sabotage
- Supply Depot
- Team deathmatch

Right. Now you're most probably thinking "what do the attachments do?" or "what do classes do?".

Classes:
- Recon:
* Role - infiltrate (main)/assassinate/hit and run/weaken.
* Has access to pistols and light SMGs.
* Fastest movement speed.
* Has full access to climbing system.
* Can become invisible (not completely) for 20 seconds. Moving around causes cloak to drain faster
* Special item - knife. Backstab = instant kill, frontal assault = 15 damage points. 1 second delay between knife attacks.
* 80HP.
* 40AP.
* Starts out with 1 med kit.

- Engineer:
* Role - support (main)/infiltrate.
* Has access to pistols, SMGs and shotguns.
* Fast movement speed.
* Has near-full access to climbing system.
* Special item - armor vest. Can repair teammates' armor.
* 85HP.
* 85AP.
* Starts out with 1 med kit.
* Starts out with 4 armor vests

- Assault:
* Role - push (main)/support.
* Has access to all weapons.
* Medium movement speed.
* Has limited access to climbing system.
* Special item - ammo kit. Can resupply teammates' ammo.
* 100HP.
* 50AP.
* Starts out with 1 med kit.
* Starts out with 4 ammo kits

- Medic:
* Role - support (main)/push.
* Has access to pistols, SMGs, ARs.
* Medium movement speed.
* Has limited access to climbing system.
* Special item - med kits. Can give med kits to teammates or use them himself. 1 med kit restores in 7 seconds
* 110HP.
* 55AP.
* Starts out with 5 med kits.

- MED KITS HEAL 25 HEALTH PER MED KIT.
- ARMOR KITS RESTORE ARMOR TO MAXIMUM ARMOR
- AMMO KITS FULLY RESUPPLY BOTH A PLAYER'S PRIMARY AND SECONDARY WEAPONS' AMMO

Movement system:
Full access:
* Wall run 3 times
* Grab onto stuff
* Pull self up
* Shimmy
* Wall-jump

Near-full access:
* Wall run 2 times
* Grab onto stuff
* Pull self up
* Shimmy

Limited access:
* Wall run 1 time
* Grab onto stuff
* Pull self up

Image: Green