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File: | gm_forest_construct |
Version: | None |
Garrysmod.org URL: | http://www.garrysmod.org/downloads/?a=view&id=115407 |
Description: | V1.2 is out: http://www.garrysmod.org/downloads/?a=view&id=115686 *THIS MAP REQUIRES EP2, SORRY* *I WILL NOW MAKE VERSION 2, THANKS FOR ALL THE FEEDBACK, DOWNLOADS AND COMMENTS!* This is a map I've been making for the last few hours. I wanted to create an original map, and after much thinking I came up with this idea - to integrate a gm_construct-like feel into a realistic environment. Possibly one of the best things about the map is that none of the forest is restricted by player clips. Features: -gm_construct-ish building -road going accross the map with a bridge underneath it -a couple of dirt tracks -trees, trees and more trees, each painstakingly positioned not to be floating above the ground -Cubemaps (control reflective objects) -Soundscapes (create background sounds to add to the atmosphere) -HDR lighting with adjusted bloom and exposure -Simple 3D skybox -Optimized draw distances and some hint brushes, basically the map shouldn't be *too* laggy if you have a decent GPU. -Icon in the map gallery Possible features for future version(s): -Bunker/sewer tunnel system -Map up to 4x larger -More buildings, i.e; shacks, decrepid factory? -More natural features such as lakes and rivers -More detail (rocks and stuff?) Requests/proposals for more new features are welcome Enjoy :) |
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