Addon Entry

Now supporting the newest garrysmods.org

New : UserScript to add a search button to any garrysmod.org download page Script Page Install It!

Mirrors

There are no mirrors, request one in the comment section below.
File: Posable Medigun Beams
Version: 0
Garrysmod.org URL: http://www.garrysmod.org/downloads/?a=view&id=129824
Description: WHAT DOES THIS DO?
This addon gives you a set of entities that let you move and pose Medigun beams. It's perfect for TF2 poses, screenshots and machinimas.


HOW DO I USE THEM?
Just spawn them from the Entities tab (in the Medigun Poser category) and move them around however you want. The 'gun' is what controls the starting point of the beam, so you'll want to keep it upright and point it in the same direction you want the beam to "fire". If you want a straight beam, point it directly at the target block; if you want a curved beam, tilt it away, you get the idea.


WHOA, WHAT'S WRONG WITH THE PHYSGUN BEAM?
First of all, don't worry, your Physgun isn't broken, and you don't need to uninstall/avoid this addon. The Physgun's visuals just glitch out on some of the objects from this addon - it won't cause any problems with the rest of Garry's Mod.

The Physgun's beam effect doesn't work properly when you move the 'gun' entities around (but not the target block for some reason?). I'm not sure why. Actually MOVING them around still works fine, it just LOOKS strange. It's kind of distracting when you're trying to pose it, but it shouldn't cause any problems.




EDIT: Changed parts of the description to respond to some of the comments.

Image: Posable