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File: mor_outpostnorth32_a3.zip
Version: 0
Garrysmod.org URL: http://www.garrysmod.org/downloads/?a=view&id=132800
Description: THE FINISHED VERSION OF para_outpostnorth30_v3


-------------INSTALLATION--------------

Place all three files ("mor_outpostnorth32_a3.bsp" , "mor_outpostnorth32_a3_particles.txt" , and "mor_outpostnorth32_a3_morbus.txt") into your garrysmod/maps directory.


----CHANGING SNOW PARTICLES SETTINGS----

raise or lower the snow quality by opening "mor_outpostnorth32_a3_particles.txt" and editing the line "snow-med" to read "snow-high", "snow-med", "snow-low", or "snow-off". Changes take effect when the map is reloaded.

"snow-off" = no particles
"snow-low" = 8% particles
"snow-med" = 30% particles (default)
"snow-high" = 100% particles


----------------GENERAL-------------------

Created for the Morbus gamemode by remscar. This map is heavily influenced by the great horror movie, John Carpenter's "The Thing".


-------------UPDATE HISTORY----------------

a3- added 3 new particle .pcf files to allow users to select different particle quality settings. reduced fog distance and draw distance. fixed some small aesthetic flaws

minor update 10/13/12- cleaned up the mor_outpostnorth32_a2_morbus.txt file and removed odd unwanted grenade spawns in seemingly random locations (like in the floor). no changes to mor_outpostnorth32_a2.bsp

version a2- cut even more non-essential entities for greater stability, added more ammo spawns to armory, removed some unneeded particle emitters for improved performance

version a1- cut snow particle count by roughly 65%, triage on many entities, and better morbus item spawns

Image: mor_outpostnorth32_a3.zip