Addon Entry

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File: Realistic-Colonies 2.0 pre 5.zip
Version: 0
Garrysmod.org URL: http://www.garrysmod.org/downloads/?a=view&id=134824
Description: It's recommanded to use Ai noded map.
GMOD 13 Compatible version.

I upload it there in case anyone want it and doesn't like workshop.

Video HQ :
- V1.9.4f http://www.youtube.com/watch?v=a-5lxtEbdU4
- old V1.9.4b http://www.youtube.com/watch?v=aIwYz2agxpk

more information here :
- Facepunch : http://facepunch.com/showthread.php?t=1255615

---Community link:.
- Twitter : http://twitter.com/#!/PulpgroupSurfer/
- Steam : http://steamcommunity.com/groups/realistic-colonies


V 2.0 pre release 5 :
(added) Torso zombies.

(fixes) Human death message are not showing as headcrab's ones.
(fixes) Headcrab are now attacking black headcrab when to hungry.

(changes) New addons format, so I can finally upload it to workshop ;).

V 2.0 pre release 4 :
- New trees stuff :
-- Randoming wich tree have to grow up
-- Increased melon spawning zone.
-- Tree limit increased
-- Tree are living older
-- Tree are spawning melon faster
-- Melon and tree are removing if the limit of the next tree is hit.
- Optimisation of food and trees,
- Bug fix related to rc_speed and rc_time (egg, meet, healing of npc)
- Melon now spawn on the ground.
- Npc can't lay egg when they are starving.
- some Balance



V 2.0 pre release 3 :
- The entities tab is now 'Realistic_Colonies' instead of 'Real_Colonies'.

- Adding human.
- Adding human egg.
- Adding human meat.
- Human can't eat human meat.

- Zombies egg look like human egg.
- Zombies are now droping human meat + headcrab meat instead of 3 headcrab meat.
- Zombies may now spawn from combat.
- Zombies now have there own hunger convar.

- Melon are now killable again (i'm trying a way so they explode when damaged.)

- Removed a gui thing.
- Optimized gui thing.
- Client side vars is now clientside xD

- Npcs may now eat human meat.
- Npcs may now eat others npc's egg.

Code side :
- Meat now have correct name.
- Plant now have correct name



V 2.0 pre release 2 :
- melon are not colony killer :).
- information writen over npc head are now related to their scale.
- fixed weapon to controll npc.
- fixed an other bug with weapon.
- reworked the weapon a bit.
- the resize bug is kinda fixed, since it is smoother.
- commented the old thing so it does not any error anymore.

V 2.0 pre release :
- Adding growing effect of npc.
- Fixed headcrab having different Hp depanding of their model.
- Removed pink color of young npc.

- Fixed plant related timer wich was not according to delay between each execution.
- Fixed an Antlion death message showed as an Headcrab death message.
- Fixed Antlion and headcrab being able to eat more than 1 food at once.
- Fixed the colision bug with tree.
- Changed part of code that was quite useless.

- Changed death message.
- Changed how much leg are layed at once.
- Tree are growing faster.
- Increased max melon.
- Reduced health on spawn.
- Reduced max headcrab.

- Added random thing to egg time so the whole colonie does not lay egg at once.
- Added health regeneration overtime.
- They can now eat while they are not too hungry. (still imposible if <40)

- Removed Hp gained by eating.

Image: Realistic-Colonies