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File: | Onslaught Evolved 18.zip |
Version: | 0 |
Garrysmod.org URL: | https://garrysmods.org/download/7943/sleepnwake-stool |
Description: | Originally uploaded by conman on 8th August 2008 15:38 pm------------------------------------------------------------------------------+CHANGELOG 1.41 - 1.8 |Conman420, Ailia and Xera |-------------------------------------------------------------------------------------+1.41 - 1.8 has been a huge leap for us so this changelog is not going to be complete |at all. We have probably rewrote or edited every function in the gamemode so think of|it as a rewrite and not a new version. |-------------------------------------------------------------------------------------+NEW FEATURES:> Pyro - Features mine spawning and flamethrower.> New build menu GUI and ammo buying GUI.> Default class (stored clientside so it applies on every server you go to.> Some new props added.> New modern hud. (Ailia)> Soldier now rechargable armor.> Added super shotgun for scout - right click and look down to launch> Different jumping heights.> Class specific taunts.> Ammo bins only display ammo for that specific class.> Ranks! You earn new ranks by getting more kills, admins have all benefitsof the highest rank on the server yet are displayed as their true rank.> Removed antilag and replaced with something better.> New npc support.> Prop limit - Can be changed in shared.lua> Boss spawner (sent_spawnonce) - mappers lets se some boss maps!> Right click with physgun is now a form of nocollide, right click again tomake the prop normal.> New help menu.> New Commands:+ Help Im stuck!+ Save kills - For ranks.> New spawnpoint effect - spiral shows up when player is dead.> Built in admin commands, kick, ban and kill.> Admin changemap for changing map without rcon.> New tab for misc. settings.> Multiple prop skin support - Right click on the prop in build menu.-------------------------------------------------------------------------------------CHANGES/TWEAKS:> Vastly improved bullseyes positioning code - Smartnes up AI.> Optimised damage function networking.> Improved prop damage realism.> Optimised wrench |
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