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File: | mor_outpostnorth32_a4.zip |
Version: | 0 |
Garrysmod.org URL: | https://garrysmods.org/download/10239/sleepnwake-stool |
Description: | Originally uploaded by splitsticks on 25th October 2012 01:04 amINSTALLATION MAY BE DIFFERENT ON GMOD 13THE FINISHED VERSION OF para_outpostnorth30_v3-------------INSTALLATION--------------Place the "maps" folder into your garrysmod directory and combine it with your existing maps folder.----CHANGING SNOW PARTICLES SETTINGS----raise or lower the snow quality by opening "mor_outpostnorth32_a3_particles.txt" and editing the line "snow-med" to read "snow-high", "snow-med", "snow-low", or "snow-off". Changes take effect when the map is reloaded."snow-off" = no particles"snow-low" = 8% particles"snow-med" = 30% particles (default)"snow-high" = 100% particles----------------GENERAL-------------------Created for the Morbus gamemode by remscar. This map is heavily influenced by the great horror movie, John Carpenter's "The Thing".-------------UPDATE HISTORY----------------a4- freed up ~150 entities. cut back slightly on ammo spawns in the armory. fixed small aesthetic flawsa3- added 3 new particle .pcf files to allow users to select different particle quality settings. reduced fog distance and draw distance. fixed some small aesthetic flawsminor update 10/13/12- cleaned up the mor_outpostnorth32_a2_morbus.txt file and removed odd unwanted grenade spawns in seemingly random locations (like in the floor). no changes to mor_outpostnorth32_a2.bspversion a2- cut even more non-essential entities for greater stability, added more ammo spawns to armory, removed some unneeded particle emitters for improved performanceversion a1- cut snow particle count by roughly 65%, triage on many entities, and better morbus item spawns |
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