Zombie Driver is 50% Off until Monday, April 19th.
Updates to Zombie Driver have been released. The updates will be applied automatically when your Steam client is restarted.
version 1.1.1
Updates to Zombie Driver have been released. The updates will be applied automatically when your Steam client is restarted.
version 1.1.1
- changed sound card initialisation method (fix for some Sound Blaster sound cards)
- changed order of sorting cars in the Slaughter mode menu to match Story mode
- fixed master volume not being savedadded Steam leaderboards modified content warning
- New "Slaughter" game mode
- Added five new arena maps for the "Slaughter" mode with different environmental effects
- Harbor - bright midday
- City Center - foggy noon
- Park - bright dusk
- Midtown - night with projected headlights
- Suburbs - early dawn
- Added specular highlights to most shiny surfaces and all cars
- Fat zombie explosion kills are now added to combos
- Fat zombies emit toxic fumes for better visibility
- Car explosions can now kill zombies and are added to combos
- Car explosions can chain from one another
- Added new combo names and particles
- Money is now awarded for destroying all props
- Updated static camera and is now set as the default camera
- Adjusted story mode pricing
- 21 new achievements
- Online leaderboards for the Slaughter mode
- In-game Twitter support for posting High Scores
- In-game Facebook support for posting High Scores
- Switched zombie bone animation to hardware
- Ogre3D Engine updated to version 1.7minor tweaks and fixes
- updated shaders to support most Intel 900 & 950 series graphics cardsfixed problems with some unique combinations of special characters for user installation path in Windows
- fixed startup crash bug with diacritical signs (special characters) for user installation path in Windowsadded memory dump logging after each crash