AA3.3.1 Hotfix Changelist - Invulnerable AI were fixed. - Tweaked Auto-balance so that Steam Friends are properly grouped together when possible and players are far less likely to be switched back and forth frequently. - Potential fix for 14 players on a team after auto-balance fixes. Will prevent spectator from becoming 14th player on a team if both teams are full. - Updated AAR and fixes for stats pages. - Fix for pure COOP games not properly setting the empty team slot values so the select team didn't work correctly. - Server Admins: Fixes to server title bar to show server coop/pvp coop/mp mode and server title to make managing multiple servers easier. - Fix to allow pure coop by setting pvp coop cutoff to match the maxplayer. - Server crash fix for AI state timers. - Adjusts PB client list so it won't add player who's PBGUID generate fails for any reason. - PunkBuster Crash Research - this addresses a number of array issues where too long or too short arrays could cause crashes relating to pb_export. - Adjusted M145 ELCAN optic for the M249 SAW to more closely match where first round fired will hit.