Version B3662 Released - Fixed a bug leading to a crash located in the Northumbria map which was found in the save/load function - Fixed a bug leading to a crash located in the “Holding the Coast” map which was found in the save/load function - Fixed a bug which made the player see enemy buildings through the fog of war - Fixed a bug which did not allow to deconstruct unfinished walls - General stability improvement within the skirmish maps - Fixed a bug which prevented peasants from building gates correctly - Fixed a bug leading to a crash which appeared when the player tried to deconstruct a wall while units were still on the wall - Fixed the crashbug which let the game crash once the game was saved - Fixed a bug which caused catapults to destroy the castle if they were mounted on the castle - Fixed a bug which caused peasants not being able enter resource buildings - Questlog in “Holding the Coast” updates correctly now - Enemy stone walls now have a texture which shows that the wall is damaged - Fixed a bug which made it impossible to choose Merlin as a card prior to a mission - Fixed a bug which caused peasants not being able to work on the same segment of a wall while constructing - Questlog in “The End of an Era” now updates correctly Version 3636 Released: - Fixed the bug preventing the game updating the Quest in “Knights Advance” mission - General stability improved - Fixed a bug leading to crash once the Exit button was pressed - Fixed a bug leading to low frame rates when expanding a wall while constructing - Fixed a bug which lead to crash sometimes when changing the resolution ingame. - Fixed a bug which automatically changed the difficulty when entering the next map - Fixed a bug preventing sometimes to finish the map “The Gold Rush” - Archers are now able to mount walls - Fixed a bug leading to a crash sometimes when a peasant was assigned to repair a building - Reduced the issue that peasants get stuck while mining - Reduced the difficulty in “The Landing” - Fixed a bug which led to attachments still being visible after being deconstructed - Catapults slowed down - Archers now do not damage own buildings anymore while firing - Some graphical issues visible on walls, gates and towers have been fixed. - Fixed a bug which made towers invincible while being upgraded - Fixed a bug leading to a crash while saving the game. - Fixed a bug within the window mode, which led to a crash sometimes. - Catapult-bug fixed which lead to the situation where the catapult got stuck and turned around in a loop.