Release Notes for 7/10/2013 [ GAMEPLAY ] - Adjusted the function that mapped movement speed to weapon inaccuracy. The linear portion of this function is now exponential. [ MAPS ] - de_dust2: Fixed collision bug in Bombsite B, tweaked fog, fixed navmesh naming. [ MISC ] - Added support for more Unicode characters in player names. - Fixed a rare incorrect name truncation in the death notice feed, scoreboard and main menu. - Fixed truncation of the competitive maps selection when all maps were selected. - Smoke volume is now cheaper to render. - Players that spawn and don't move for longer than sv_spawn_afk_bomb_drop_time (default 15 seconds) will automatically drop the bomb. Thanks GreenTea!