Garry's Mod - March 31st 2008

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WorldWarIII

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Updates to Garry's Mod have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Garry's Mod

* Fingerposer now works with TF2 models
* Improved fingerposer UI accuracy
* Added GUI Skin chooser
* Added content mount chooser
* Added code to fix TF2 turrets spawning with unusable physics object
* Restricted content mounted by default
* Various player model fixes (Thanks to Nickolas George)
* Removed unused, exploitable commands (spectate etc)
* NPC Turrets now spawn facing away from you
* Separated lamps and lights from undo and limits
* Added Shield icon to Admin Only entities
* Added 'description' popups to context menu fields
* Fixed maxplayers not changing when starting a listen server after playing single player
* Fixed Barnacle crash
* Fixed Metropolice crash
* Fixed rare startup crash due to localization
* Fixed player spawned vehicle count being wrong
* Fixed some attributes not changing when clicking a light
* Fixed numberwang not working if textarea had key focus
* Fixed Lua error when putting an invalid number into numberwang
* Fixed crash when physgunning weapons into players
* Added lua_reloadents (for lua coders, to reload all Lua entities)
* Added some missing TF2 map icons (Thanks Namelezz)



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I fucking hate rapidshare... Theyre so dumb with the whole security ideas... Jeez... >: ( and LOL yeah, they are...

you are aware that people can't generate fake premium points anymore thanks to those captcha codes... unless they do it in happy hours. How does making their site better for themselves make them dumb?
 
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