Garry's Mod Update Released

Discussion in 'Steam Updates' started by FSOwner, May 13, 2010.

  1. FSOwner

    FSOwner FS Owner

    Updates to Garry's Mod have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

    Garry's Mod

    • Changed spawnmenu layout (slightly)
    • Spawnmenu no longer fades in/out
    • Fixed vgui bug to reduce loadtimes
    • Fixed ScriptEnforcer initial check logic
    • Fixed crash with a bad particle reference
    • Fixed crash with NPCs using SWEPs
    • Fixed missing holdtype animations and airwalk transition
    • Fixed fretta ending game in middle of a round
    • Fixed fretta not recognizing player disconnects properly
    • Added sv_scriptenforcer_initialkick (default: 0)
    • Added CLuaParticle:IsValid()Added clamps to Color function

Share This Page

  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice