Greed: Black Border Update Released

Discussion in 'Steam Updates' started by FSOwner, February 24, 2010.

  1. FSOwner

    FSOwner FS Owner

    Updates to Greed: Black Border have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:


    • New feature: button to convert single-player to multi-player characters
    • Bugfix for "out-of-memory" issue
    • Multiplayer: various network connection issues solved
    • Multiplayer: network traffic / lag reduced
    • Multiplayer: bugfix player level progress can not get reduced anymore
    • Various crash bugfixes
    • Bugfix for "can not create thread" crash
    • Memory utilization optimized
    • Pause screen in multiplayer fixed
    • Multiplayer: visual effect sync issues fixed
    • Multiplayer: bugfix for inactive selected skills
    • Multiplayer: bugfix for incorrect damage after level change
    • Skill level info
    • OpenAL update (v1.1 summer 09)
    • Speech file for "I don't need that now" message
    • Bugfix for skipped dialog after a skipped in-game sequence
    • Multiplayer: bugfix immortal players
    • Multiplayer: anicycle sync improved
    • Multiplayer: bugfix invalid position of damage obstacles
    • Multiplayer: autosave at level-up
    • Multiplayer: improved smoothness of position update interpolation
    • Multiplayer: bugfix: shot fired in wrong direction
    • Multiplayer: medi pack / energy cell pick up bugfix
    • Shadow draw performance improved for glass shader
    • Various minor level design amendmentsA few sound settings tuned
     

Share This Page

  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice