Credits
- Retired
- Uncle D
- And other retired devs who may have worked on RevEmu
- Waffel1
- Stryder
- Mitsukarina
- $t@t!c_V()1D
- CPAMX
- ChrisTX
- Ability to choose TF2 weapons
- Your server will accept all players
- All players will be validated and assigned theirs unique Steam ID
- No other server patch is required (like VUP or REV_PATCH)
- Why am I getting the error: " SteamStartValidatingUserIDTicket: Returned ESteamError 25"?
- This is because RevEmu cant find the external module. You must set it to emodule.so but instead bin/emodule.so
- 2.7 RC1 - 10.10.2009
- Brought up to date with Windows version
- Added Steam2 validation library
- Removed VUP mode since it is no longer needed
- Added the INSTALL file to the package
- Updated rev.cfg
- Added support for new games
- Fixed a bug where the server would reject the revEmu connecting client
- Fixed a bug where non-legit connecting players wouldn't get displayed on Valve Master Server with use of external module
- Fixed a bug where revEmu would read config from rev.cfg improperly
- Other minor bug fixes
- Refresh, proper version 2.3
- Some bug fixes
- Added support for new games
- Fixed a bug where some users wouldn't be able to use unlocked items on TF2 server in some cases
- Added Scout unlocks for TF2 server
- Added an option to disable unlocked items in TF2
- Updated the game server to recognize the new revEmu 9.74 clients correctly
- Added game server policy rules so server hosters can choose which clients to accept