Rogue Legacy Update Released

Discussion in 'Steam Updates' started by FSOwner, July 2, 2013.

  1. FSOwner

    FSOwner FS Owner

    Rogue Legacy v1.0.11

    Major Changes:
    - Fixed bug where the player could kill a boss and die at the same time.
    - Fixed bug where game would crash when entering the lineage screen if the audio engine failed to initialize.
    - Implemented another check for skill tree corruption.
    - Fixed bug with back up save system if player data was corrupt from the very start.
    - Fixed bug where back up save system didn't work properly on corrupted maps and map data.

    General fixes:
    - Message box will now appear if the game crashes.
    - Fixed bug where crash logs were not being generated if the game crashed inside its constructor.
    - Fixed bug where Paladins could block their own spells.
    - Fixed exploit where player could drop through platforms while controls were locked.
    - Fixed bug where impact effect resource pool ran out of resources.
    - Fixed bug where Item drop Manager resource pool ran out of resources.
    - Typo fixed for Death Defy.

    Balance Changes:
    - Shinobi can no longer get the timestop spell.
    - Dragon fireball spam re-enabled.
    - Knight Special drain rate tic raised from 3 to 6.
    - Assassin Class spell initialization cost lowered from 10 to 5.
    - Assassin Class spell tic rate raised from 5 to 7.
    - Asassin mana pool lowered from 0.75 to 0.65.
    - Barbarian Special raised from 15 to 20.
    - Mage Int bonus lowered from 1.3 to 1.25

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