Rogue Legacy Update Released

Rogue Legacy v1.0.11

Major Changes:
- Fixed bug where the player could kill a boss and die at the same time.
- Fixed bug where game would crash when entering the lineage screen if the audio engine failed to initialize.
- Implemented another check for skill tree corruption.
- Fixed bug with back up save system if player data was corrupt from the very start.
- Fixed bug where back up save system didn't work properly on corrupted maps and map data.

General fixes:
- Message box will now appear if the game crashes.
- Fixed bug where crash logs were not being generated if the game crashed inside its constructor.
- Fixed bug where Paladins could block their own spells.
- Fixed exploit where player could drop through platforms while controls were locked.
- Fixed bug where impact effect resource pool ran out of resources.
- Fixed bug where Item drop Manager resource pool ran out of resources.
- Typo fixed for Death Defy.

Balance Changes:
- Shinobi can no longer get the timestop spell.
- Dragon fireball spam re-enabled.
- Knight Special drain rate tic raised from 3 to 6.
- Assassin Class spell initialization cost lowered from 10 to 5.
- Assassin Class spell tic rate raised from 5 to 7.
- Asassin mana pool lowered from 0.75 to 0.65.
- Barbarian Special raised from 15 to 20.
- Mage Int bonus lowered from 1.3 to 1.25
 
Back
Top