Serious Sam 3 Update Released

Discussion in 'Steam Updates' started by FSOwner, December 21, 2012.

  1. FSOwner

    FSOwner FS Owner

    Build 174448 for Serious Sam 3 is released.
    If you have previously opted into public beta, you already have this. For all others, here is the list of changes:

    - Linux: Added log messages for connected gamepads.
    - Linux: Added inp_bLogGamepadEvents cvar for logging gamepad events.
    - Linux: Fixed crashes on some window managers due to missing Xlib atoms.
    - Added support for OpenGL tearing in VSync via 'ogl_bVSyncTearing' cvar. When cvar is on, screen refresh will wait for number of retraces specified via 'gfx_iWaitVSyncs' cvar and if more vertical retraces passed, will not wait for next one, but will do swap as soon as possible.
    - Fixed wrong report of utilized OpenGL extensions.
    - Slider widgets in color options menu are now enabled/disabled depending on support of gamma-correction also, not only full-screen or window mode.
    - Fixed resolution downsizing not downsizing some buffer in-game causing more GPU memory usage than needed.
    - Fixed command bindings not displaying properly in spectator view HUD.
    - Added news feed to start screen.
    - Editor: Fixed crash when exporting textures.
    - Editor: Khnum and Aircraft puppets no longer ignore lethal damage. This allows Killer entity as well as macro functions such as DropDead() to affect these puppets.
    - Editor: Added a new macro function to base entity: InflictWeaponDamage(). This function deals damage equivalent to one produced by any given weapon.

    [​IMG]
     

Share This Page

  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice