Serious Sam HD: TSE Update Released

Build 179841 for Serious Sam HD: TSE is now released.

- Prepared code for Steam Workshop support.
- Changed Mesh Importing to prepare the Serious Sam HD editor to load files from the forthcoming exporter for classics.
- Added console variable to show/hide chat messages.
- Fixed an issue that could cause a weapon to sometimes fire on the next frame, not exactly when fire press was detected. This was random, and is not generally noticeable, but could theoretically feel better now.
- Multiplayer: Added speedhack detection. Players caught using speed hacks will be marked as cheated in the player list.
- Multiplayer: When a vote is running to kick/timeban a player, and that particular player leaves the game, the vote will now fail.
- Multiplayer: Swapped knife and chainsaw in versus modes when pressing "1" for weapon selection.
- Multiplayer: Changed hit range for knife and chainsaw to be smaller in versus modes.
- Server: Added gamKickByIP, which can be used to kick players by their IP (environment UID).
- Editor: Fixed erroneous calculation of object guide box handle size.

 
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