Shattered Horizon Update Released

Updates to Shattered Horizon have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Shattered Horizon version 1.0.4.13

  • Added in game voice chat support offering talk to team, talk to all, player muting and global disable.
  • Improved Ranking system adds 50 new experience ranks better tailored to both new and existing players.
  • As a player ranks up cosmetic changes are added to the space suit to distinguish between new and experienced players in game.
  • Tutorial screens added to main menu.
  • Added support for 5:4 monitor resolutions such as 1280x1024.
  • MPR grenades have been made more effective against flying targets.
  • HUD targeting brackets no longer appear on spawning astronauts.
  • No longer possible to hit tankshots from the front, or visor shots from behind.
  • Main menu, level loading, team selection and match results screens have been redesigned.
  • All game audio has been re-mastered to improve dynamic range between effects.
  • Added sound effects for when a round has 2 minutes left and 10 seconds left.
  • In game chat now supports special characters such as ä, ö , é …
  • Server browser list now refreshes every few seconds. Dead servers are removed from list.Added Rules Info page to server browser screen.

SERVER version 1.0.1.5

  • Servers can now be set to limit access to players above, below or between configurable point thresholds with the limits appearing in the server browser Rules column.
  • Added Melee Only (MO) option to server configuration options.
  • Added configurable away from keyboard (AFK) auto-kick to server options.Added tooltips to server GUI.

BUG FIXES AND OPTIMIZATIONS

  • Fixed a bug that allowed dead third party servers to appear in the server browser list.
  • Fixed an issue where players could not connect to a server due to a protocol error.
  • Fixed a bug that could cause a server to crash.
  • Fixed a bug in Assault mode where ending a round in silent running mode caused some elements of the HUD to disappear when starting the next round.
  • Fixed a bug that could cause the game to hang on exit.
  • Fixed an issue that could cause the screen to flicker when changing resolutions.
  • Fixed a minor bug with the logic of the hand computer menu.
  • Fixed a rare bug that could cause grenades to detonate at an incorrect position.
  • Fixed a few rare crash bugs.
  • Fixed double-buffered and triple-buffered v-sync.Physics calculations (substepping) have been optimized.
 
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