Updates to Shattered Horizon have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Shattered Horizon version 220.127.116.11 Added in game voice chat support offering talk to team, talk to all, player muting and global disable. Improved Ranking system adds 50 new experience ranks better tailored to both new and existing players. As a player ranks up cosmetic changes are added to the space suit to distinguish between new and experienced players in game. Tutorial screens added to main menu. Added support for 5:4 monitor resolutions such as 1280x1024. MPR grenades have been made more effective against flying targets. HUD targeting brackets no longer appear on spawning astronauts. No longer possible to hit tankshots from the front, or visor shots from behind. Main menu, level loading, team selection and match results screens have been redesigned. All game audio has been re-mastered to improve dynamic range between effects. Added sound effects for when a round has 2 minutes left and 10 seconds left. In game chat now supports special characters such as Ã¤, Ã¶ , Ã© â¦ Server browser list now refreshes every few seconds. Dead servers are removed from list.Added Rules Info page to server browser screen. SERVER version 18.104.22.168 Servers can now be set to limit access to players above, below or between configurable point thresholds with the limits appearing in the server browser Rules column. Added Melee Only (MO) option to server configuration options. Added configurable away from keyboard (AFK) auto-kick to server options.Added tooltips to server GUI. BUG FIXES AND OPTIMIZATIONS Fixed a bug that allowed dead third party servers to appear in the server browser list. Fixed an issue where players could not connect to a server due to a protocol error. Fixed a bug that could cause a server to crash. Fixed a bug in Assault mode where ending a round in silent running mode caused some elements of the HUD to disappear when starting the next round. Fixed a bug that could cause the game to hang on exit. Fixed an issue that could cause the screen to flicker when changing resolutions. Fixed a minor bug with the logic of the hand computer menu. Fixed a rare bug that could cause grenades to detonate at an incorrect position. Fixed a few rare crash bugs. Fixed double-buffered and triple-buffered v-sync.Physics calculations (substepping) have been optimized.