Supreme Commander 2 Update Released

Discussion in 'Steam Updates' started by FSOwner, April 22, 2010.

  1. FSOwner

    FSOwner FS Owner

    Updates to Supreme Commander 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

    New Features

    • Added a warning dialog when a player accesses multiplayer with modified data
    • Adjusted exploit handling for research during game initialization
    • Adjusted exploit handling for hotkey-triggered commands
    • Land AI will default to Air factories faster on non land maps
    • AI will build units from factories that are outside its primary base radius
    • AI platoons will loiter less and instead attempt to move to the best possible place to do damage
    • The starting base locations will now generate less econ threat to the AI causing the AI to more aggressively target buildings outside the starting base locationsThe AI will more quickly respond to attrition, and retreat appropriately


    • Fixed a potential crash encountered when entering the game summary screen with an AI present
    • Fixed an issue where the AI could repeatedly queue the same unit (especially transports)Cybran AI will now properly research naval walking

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