Team Fortress 2, Day of Defeat: Source and Counter-Strike: Source Beta Update Released

Updates to Team Fortress 2, Day of Defeat: Source and Counter-Strike: Source Beta have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:


  • Fixed the desktop resolution not appearing in the list of valid resolutions when using windowed-mode.

Server Browser

  • Fixed a crash caused by leaving the server browser open while playing.


  • Added client/server version check on client connect.
  • Fixed a crash caused by hitting ctrl-alt-del while playing.

Counter-Strike: Source Beta

  • Added sv_disablefreezecam cvar to turn off the freezecam on a server.
  • Added sv_nonemesis cvar to turn off domination/revenge on a server.
  • Added sv_nomvp cvar to turn off MVP stars on a server.
  • Added sv_nostats cvar to turn off stats on a server.
  • Added avatar images to the scoreboards.
  • Added stats report to scoreboard to show whether a server has stats enabled or not.
  • Fixed achievement tab so it now updates at the time you earn an achievement.
  • Fixed bug causing achievements to be listed as earned in July 2009.
  • Fixed issue where you couldn’t chat during intermission.
  • Fixed player stutter while moving in water.
  • Fixed player stutter when running into other players.
  • Fixed issue that caused footsteps to play when walking.
  • Fixed miscellaneous consistency, spelling and grammatical errors in the string tables.
  • Fixed grenade velocity problems.
  • Updated a few audio effects.
  • Updated scoreboard
    • Changed layout to make it more readable.
    • Changed scoreboard opacity to make the action behind it more readable.
    • Supports Unicode and lowercase letters.
    • Grayed out the names of dead players.

Team Fortress 2

  • Added community submitted deathnotice icons for the community submitted weapons.
  • Changed the deathnotice text color to use black instead of white when the local player is involved.
  • Fixed domination/revenge messages not using team colors for the player names.
  • Fixed an issue where sequences with an activity weight of 0 never get selected.
  • Updated Koth_Nucleus:
    • Changed side spawn exits to prevent sniping from inside the spawn door.
    • Fixed graphical glitch on platform floor.
    • Fixed blue-colored models in RED area.
  • Updated Tc_Hydro:
    • Added respawn time advantages when a team begins to cap any point. Resets when the cap progress resets.
    • Fixed various nobuild and playerclip issues reported by the community.
    • Removed logic that reduced spawn times based on roundtime.
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