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Team Fortress 2 Update Released

Discussion in 'Steam Updates' started by FSOwner, May 21, 2010.

  1. FSOwner

    FSOwner FS Owner

    Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

    Team Fortress 2
    • Added new community weapons and hats
    • Updated CP_Gorge
      • Added nobuilds to the awnings outside BLU's forward spawn to preventing players building up there.
      • More clip work and model collision work based on community feedback.
      • Fixed BLU forward spawn door appearing through roof.
    • Updated PLR_Pipeline
      • Added new stairwell in Stage 1 and window access to both teams’ platforms by main choke point to help alleviate stalemates.
      • Reverted the starting position for the cart in Stage 3 if a team had won the first 2 stages to where you no longer get a big cart-start-position advantage.
      • Fixed rare cases where stage would break when cart had no nearby capper(s).
      • Fixed carts not always moving to their starting locations correctly.
      • Fixed respawn times in Stage 3 not being set to the proper values.
      • Fixed the map not finishing correctly in Stage 3 if the two teams capture the final point at the same time.
      Removed sv_showhitboxes to avoid players confusing it with the method by which we do hit detection (see http://developer.valvesoftware.com/wiki/Source_Multiplayer_Networking for info)
     

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