Hey people,
I've used GCFPrep to extract all the HL1 files to a seperate folder, replaced the Steam.dll and Steamclient.dll with Rev Emu's one. Current version is 9.6.3. The problem is that no servers show up when I click "Find Servers". I've read every tutorial but the problem still persists. Here's the log file of rev emu, just to show what I configured.
[LOG]
[Emulator]
# CacheEnabled set to true to enable loading apps from GCF.
# If it is true, and a clientregistry.blob file is not supplied,
# then you must supply revApps.ini file with the correct cache requirements.
# See the example revApps.ini, however it is highly recommended that you use
# a clientregistry.blob file for maximum compatibility
#
# Default = False
#
CacheEnabled = True
# CachePath - set to the folder where your GCF files are located
#
# Default = (n/a)
#
CachePath = C:\Program Files\Steam\steamapps
# Language - rev emu will automagically load the correct language files.
# This can be English, French, Italian, German, Spanish, sChinese,
# Korean, Koreana, tChinese, Japanese, Russian, Thai, or Portugeuse
#
# revEmu will try to set the Language key in the following order:
# Use the Language key in the this rev.ini if it is present
# Use the Steam Language key in the registry if it is present
# Default the Language to English
#
Language = English
# Change Logging to True to enable/disable log file output for steam.dll
#
# Default = False
#
Logging=False
# Change SteamDll to point to your official Steam client DLL.
# This setting is required for Steam UserID Validation functions
# to support legit Steam IDs. Otherwise, all clients would get
# IDs generated from their IP addresses.
# Also make sure you uncomment the line below (remove "#")
# if you want to use this setting!
# Note that this setting only applies to games using SteamGameServer
# up to version 003. (e.g. CS: Source, Team Fortess 2, Garry's Mod)
#
# Default = (n/a)
#
SteamDll=C:\Program Files\Steam\Steam.dll
# Change SteamClient to True if you want to use the steamclient emulator.
# This setting is recommended to be true for both clients \ game servers
# and for all games, except games which use SteamClient006 interface
# (e.g. CS: Source, Half-Life 2: Deathmatch)
# To see if the game is using this old interface, enable SteamClient,
# enable Logging and you will notice a log line "Using SteamClientXXX".
# If 007, leave the option ON, otherwise, it is recommended not to use it.
#
# Default = False
#
SteamClient = True
# Change SteamUser to the steam username that you wish to use with revEmu
# Defaults to revCrew if not specified
#
SteamUser = SteamPlayer
[Log]
# If Logging is set to True, choose which functions would you like to log.
#
# Default = False
#
FileSystem=False
Account=False
UserID=False
[steamclient]
################################### NOTE ####################################
# These settings may apply even if you don't choose to use steamclient.dll! #
#############################################################################
#
# Change the setting below to set your PlayerName (used in src2007 engine)
#
# Default = REVOLUTiON
#
PlayerName = SteamPlayer
# Change the setting below to enable/disable log file output for steamclient.dll
# You can also specify value "GS" without quotes to log only Game Server functions
# Also, GS option will log User Tickets (will dump them UserID_[IP]_[Length].dat)
#
# Default = False
#
Logging=False
# Change the setting below to enable a different master server for the server
# browser
#
# Default = 213.239.209.221 (setti)
#
MasterServer=213.239.209.221
# Change ClientDLL to point to your client official steamclient.dll
# This setting will enable VAC for your server and your server will be listed
# on Valve master server! Also, Steam clients will have their regular Steam IDs
#
# Default = (n/a)
#
#ClientDLL=C:\Program Files\Steam\steamclient.dll
I greatly appreciate any suggestions that fixes this problem.
I've used GCFPrep to extract all the HL1 files to a seperate folder, replaced the Steam.dll and Steamclient.dll with Rev Emu's one. Current version is 9.6.3. The problem is that no servers show up when I click "Find Servers". I've read every tutorial but the problem still persists. Here's the log file of rev emu, just to show what I configured.
[LOG]
[Emulator]
# CacheEnabled set to true to enable loading apps from GCF.
# If it is true, and a clientregistry.blob file is not supplied,
# then you must supply revApps.ini file with the correct cache requirements.
# See the example revApps.ini, however it is highly recommended that you use
# a clientregistry.blob file for maximum compatibility
#
# Default = False
#
CacheEnabled = True
# CachePath - set to the folder where your GCF files are located
#
# Default = (n/a)
#
CachePath = C:\Program Files\Steam\steamapps
# Language - rev emu will automagically load the correct language files.
# This can be English, French, Italian, German, Spanish, sChinese,
# Korean, Koreana, tChinese, Japanese, Russian, Thai, or Portugeuse
#
# revEmu will try to set the Language key in the following order:
# Use the Language key in the this rev.ini if it is present
# Use the Steam Language key in the registry if it is present
# Default the Language to English
#
Language = English
# Change Logging to True to enable/disable log file output for steam.dll
#
# Default = False
#
Logging=False
# Change SteamDll to point to your official Steam client DLL.
# This setting is required for Steam UserID Validation functions
# to support legit Steam IDs. Otherwise, all clients would get
# IDs generated from their IP addresses.
# Also make sure you uncomment the line below (remove "#")
# if you want to use this setting!
# Note that this setting only applies to games using SteamGameServer
# up to version 003. (e.g. CS: Source, Team Fortess 2, Garry's Mod)
#
# Default = (n/a)
#
SteamDll=C:\Program Files\Steam\Steam.dll
# Change SteamClient to True if you want to use the steamclient emulator.
# This setting is recommended to be true for both clients \ game servers
# and for all games, except games which use SteamClient006 interface
# (e.g. CS: Source, Half-Life 2: Deathmatch)
# To see if the game is using this old interface, enable SteamClient,
# enable Logging and you will notice a log line "Using SteamClientXXX".
# If 007, leave the option ON, otherwise, it is recommended not to use it.
#
# Default = False
#
SteamClient = True
# Change SteamUser to the steam username that you wish to use with revEmu
# Defaults to revCrew if not specified
#
SteamUser = SteamPlayer
[Log]
# If Logging is set to True, choose which functions would you like to log.
#
# Default = False
#
FileSystem=False
Account=False
UserID=False
[steamclient]
################################### NOTE ####################################
# These settings may apply even if you don't choose to use steamclient.dll! #
#############################################################################
#
# Change the setting below to set your PlayerName (used in src2007 engine)
#
# Default = REVOLUTiON
#
PlayerName = SteamPlayer
# Change the setting below to enable/disable log file output for steamclient.dll
# You can also specify value "GS" without quotes to log only Game Server functions
# Also, GS option will log User Tickets (will dump them UserID_[IP]_[Length].dat)
#
# Default = False
#
Logging=False
# Change the setting below to enable a different master server for the server
# browser
#
# Default = 213.239.209.221 (setti)
#
MasterServer=213.239.209.221
# Change ClientDLL to point to your client official steamclient.dll
# This setting will enable VAC for your server and your server will be listed
# on Valve master server! Also, Steam clients will have their regular Steam IDs
#
# Default = (n/a)
#
#ClientDLL=C:\Program Files\Steam\steamclient.dll
I greatly appreciate any suggestions that fixes this problem.