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Steam Client Update Released

A new Steam client has been released and will be automatically downloaded.

General
  • Fixed temporary UI hang when a game quits in some circumstances
  • Fixed crash writing to closed files
  • Fixed duplicate events appearing in the app detail activity feed

Steam Input
  • Added support for the Share button on the PowerA Fusion Pro 2 and the PDP Xbox Series X Afterglow controllers when Xbox Extended Feature Support is enabled.
  • Added support for the Amazon Luna Controller
  • Added support for the Razer Wolverine Tournament Edition controller
  • Added experimental support for the Amazon Luna Controller connected via Bluetooth

SteamNetworkingSockets
  • Improved performance when there are many P2P connections
  • Fixed bug causing NAT traversal to not work for 64-bit applications on Linux
  • Reduced route flapping and excessive sending of rendezvous messages for P2P connections
  • Improved performance of P2P connections

Screenshots
  • Fixed Screenshots dialog not showing that a screenshot has been successfully uploaded

Steam Cloud
  • Fixed persistent SteamVR file conflict
  • Increased log detail regarding Steam Cloud file conflicts

Remote Play
  • Added an option to change the overlay hotkey (by default ESC)
  • Fixed host crash when ICE negotiation is not enabled or fails
  • Fixed video resolution streaming to iPad Pro

Linux
  • Fixed crashes when on a WPA3 wireless network
  • Fixed crash during startup while performing auto-login on some systems (steam-for-linux#7813)
  • Initial fixes for excess memory usage downloading shader depots
  • Updated scout LD_* runtime to 0.20210630.0
  • Updated libXi to be compatible with newer SDL and Steam (steam-for-linux#7874[github.com])
  • Improved Nvidia Vulkan ray-tracing support (make sure /dev/nvidia-uvm is created)
  • Updated the client_beta branch of soldier container runtime (supporting Proton) to 0.20210629.0
  • Soldier client_beta branch has several security related library updates
  • Soldier client_beta branch has improvements to Nvidia Vulkan ray-tracing support
  • Added mapping for the PS5 DualSense controller

macOS
  • Fixed games not running until after file integrity is verified
  • Fixed default shortcut creation for certain games

Team Fortress 2 Update Released

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed players not being able to download large custom maps from servers
  • Added check to prevent players without admin access using the dump_all_caches server command

Team Fortress 2 Update Released

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added the Summer 2021 Cosmetic Case
    • Contains 18 new community-contributed items
    • Adds 6 new community-created Unusual effects
  • Numerous security and stability improvements
  • Added a cooldown before a player can create a vote when they join a match already in-progress
    • sv_vote_late_join_time controls the grace period after the match starts before the cooldown is applied: default 90 secs
    • sv_vote_late_join_cooldown controls the length of the cooldown: default 5 min
  • Kick votes will end early and automatically pass if the vote target leaves the match during the vote
  • Added a ConVar to control players changing their name during a match
    • tf_allow_player_name_change: default is 1
    • Matchmaking servers will set this to 0
  • Updated the player list in the vote-kick dialog to show the time each player has been connected to the server
  • Removed the disconnect reason from the message when players leave the server
  • Updated the Mann vs. Machine "inspect" command to only work for players in your party or in your Friends list
  • Moved materials for the community particle effects into the Effects/workshop sub-folder to distinguish them from Valve materials
  • Updated/Added some tournament medals
  • Updated the localization files
  • Updated cp_snakewater_final1
    • Fixed clipping throughout map
    • Fixed explosion splash being caught by objects throughout map
    • Made movement smoother throughout map
    • Reworked some problematic areas like the kitchen
    • Minor visual enhancements throughout the map
  • Updated cp_process
    • Fixed incorrect skin for the Red radio tower

Steam Client Update Released

A new Steam client has been released and will be automatically downloaded.

General
  • Added new game properties page to manage subscribed workshop items
  • Fixed potential game install state corruption during Steam client shutdown
  • Fixed Workshop item download loop in some cases
  • Fixed erroneous creation of empty popup windows when a Steam Store link is opened through middle click from a Community page or vice versa

Chat
  • Added an option to upload your last in-game screenshot through the paperclip menu in a chat window
  • Fixed popup windows being created with wrong position and size on Windows when running on multiple monitors with different DPI settings

macOS
  • Fixed background flickering in some games when Steam Overlay is visible

Steam Input
  • Fixed some cases where modes bound in Action Set Layers would not work or improperly show up as empty
  • Fixed issue with repeated events not firing properly for Trackpads bound as a Button Pad
  • Added more legacy trigger settings to trigger modes in Steam Input API configurations
  • Fixed an issue with binding joystick axis outputs to buttons

SteamVR
  • Fixed regression in prompts to install SteamVR and appropriate drivers when installing new hardware
  • Fixed issue that caused Steam to trigger Game Theater for certain overlay applications.

Dota 2 Update - May 18th, 2021

- Fixed a hang when backgrounding Dota with Alt+Tab during startup when using the DX11 rendering system.
- Team supporter health bar logos will now appear in all languages.
- Fixed a bug where seeking to a time in replays would cause bursts of noise.
- Medusa's Stone Gaze no longer plays a sound effect when applied to non-heroes.

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