Free Steam

Steam Client Update Released

A new Steam client has been released and will be automatically downloaded.

General
  • Added new game properties page to manage subscribed workshop items
  • Fixed potential game install state corruption during Steam client shutdown
  • Fixed Workshop item download loop in some cases
  • Fixed erroneous creation of empty popup windows when a Steam Store link is opened through middle click from a Community page or vice versa

Chat
  • Added an option to upload your last in-game screenshot through the paperclip menu in a chat window
  • Fixed popup windows being created with wrong position and size on Windows when running on multiple monitors with different DPI settings

macOS
  • Fixed background flickering in some games when Steam Overlay is visible

Steam Input
  • Fixed some cases where modes bound in Action Set Layers would not work or improperly show up as empty
  • Fixed issue with repeated events not firing properly for Trackpads bound as a Button Pad
  • Added more legacy trigger settings to trigger modes in Steam Input API configurations
  • Fixed an issue with binding joystick axis outputs to buttons

SteamVR
  • Fixed regression in prompts to install SteamVR and appropriate drivers when installing new hardware
  • Fixed issue that caused Steam to trigger Game Theater for certain overlay applications.

Dota 2 Update - May 18th, 2021

- Fixed a hang when backgrounding Dota with Alt+Tab during startup when using the DX11 rendering system.
- Team supporter health bar logos will now appear in all languages.
- Fixed a bug where seeking to a time in replays would cause bursts of noise.
- Medusa's Stone Gaze no longer plays a sound effect when applied to non-heroes.

Steam Client Update Released

A new Steam client has been released and will be automatically downloaded.

General
  • Fix long delay before first game launch of the session for users with thousands of shared screenshots

Remote Play
  • Added 40 Mbit and 75 Mbit custom bitrate options
  • Fixed controller hotplug support for Unity games
  • Replaced the menubar with an overlay that comes up when holding the ESC key
  • Only show keyboard and controller toasts if there's input from those devices
  • Fixed non-breaking-space display in French and German
  • Fixed font rendering in Chinese, Japanese, Korean, Thai, and Vietnamese

Steam Cloud
  • Improve performance by uploading/downloading multiple files in parallel

Soundtracks
  • Added support for localized album covers

SteamNetworkingSockets
  • Improved peer-to-peer routing to better utilize relays in data centers not connected to the Valve backbone

Steam Client Update Released

Note: This update has been re-released on March 23rd to fix an issue in the prior day's update that caused mouse sensitivity in multiple games to be impacted by opening and closing the overlay.

A new Steam client has been released and will be automatically downloaded.

General
  • Added spelling suggestions to Library and Steam Chat context menus
  • Showing size on disk for DLCs under game properties
  • Fixed showing localized game names in pop-up notifications
  • The Steamworks SDK redistributable used by dedicated servers has been brought up-to-date with this release

In-Game Overlay
  • Improved responsiveness of web based UI and of the friends and chat UI inside the in-game overlay
  • Fixed overlay support for 32-bit Vulkan applications on Windows

Steam Input
  • When using Steam Input, active controllers fill in XInput slots in the order they generate input (e.g. the first person to click A will be player 1 in many games
  • Fixed issues with game detecting controllers while the overlay is up on Windows
  • Fix issue with analog axes in the Windows version of Slay the Spire

Remote Play
  • By default stream at 1080p to prevent accidental 4K streams
  • Added an option to stream up to 8K resolutions (results may vary depending on hardware)
  • Added a menubar at the top that gives you an easy way to stop streaming
  • Added a toast when you connect a controller that shows how to bring up additional controller features
  • Improved audio range when using volume controls

Remote Play Together
  • Added support to invite anyone to Remote Play Together
    • Now you can Remote Play Together with anyone – no Steam account needed to join your game with the click of a link. Simply launch any of the thousands of games with support for Remote Play Together, then grab an invite link from your Friends list in the overlay. Send the link to your friend on Windows, macOS, Linux, iOS or Android, and they can click your invite to join in the fun.
    • For more information, and to share your feedback regarding the new Invite Anyone functionality, join us in the Steam Remote Play Group.
  • Inviting a friend will not auto-start a voice chat session
  • Remote keyboard and mouse are disabled by default in Remote Play Together
  • Added a connect dialog that gives you information about who is playing and what input they're using
  • Local controllers fill XInput slots first and guest controllers fill slots in order of arrival
  • Fixed issue with game controllers not being detected properly when the game doesn't have focus
  • Fixed bug with controller not being recognized if Xbox Configuration Support was enabled on the client PC
  • Enabled direct peer to peer connection by default (this can be changed in the Steam Remote Play settings)
  • Fixed local guide chord input leaking through to the host computer

SteamNetworkingSockets
  • Fixed bug causing 64-bit Windows games to not attempt a direct connection and always relay using Steam Datagram Relay.
  • Fixed bug causing GetQuickConnectionStatus to not populate m_cbSentUnackedReliable properly

macOS
  • Fixed some popup web dialogs that did not close when triggered by the web page to close
  • Fixed mouse interaction not working with embedded YouTube videos
  • Fixed overlay not responding to mouse input in certain games on macOS 10.15+
  • Re-enabled HW acceleration settings on macOS 11.1+

Linux
  • Added support for the new Mesa single-file shader cache format, reducing disk usage and improving performance when parsing and modifying the cache. (requires Mesa master as of 08101aaaace22)
  • Fixed a regression where the client would recursively follow symlinks in Proton install folders while discovering music files

Steam Client Update Released

A new Steam client has been released and will be automatically downloaded.

General
  • Fix a possible crash for users with around 25,000 or more games
  • Fix a hitch for users with large libraries after clicking past the first page of the install wizard.
  • Fixed current step status being truncated in the Library while installing a game
  • Fixed a bug with not restoring missing symlinks when verifying integrity of game files

Library
  • Achievements that track progress will now display progress in their hovers on the game details page

Steam Input
  • Added options for joystick deadzones sources. Modes can now use no deadzone, the deadzone from the controller’s calibration, or a custom deadzone. Joystick modes bound to joystick outputs will default to have no deadzone.
  • Increased responsiveness of Action Set and Action Set Layer changes bound to button presses
  • Fixed an issue where radial menus could send the previously highlighted item when clicking before the radial menu is fully on-screen
  • Fixed some cases where games rapidly turning on and off rumble could cause hitches for Switch Controllers.

Remote Play
  • Fixed error launching the streaming client on some Windows systems
  • Fixed potential streaming client crash when starting the stream
  • Use VA-API 0.2 on Linux for optional hardware decode functionality, depends on up to date 32-bit libva packages for your distribution

macOS
  • Fix mouse input sometimes failing to work in browser window iframes.

Linux
  • Offer better diagnostics when Steam Play tools cannot be removed due to dependencies. Improve overall robustness.
  • Updated fossilize layer to be compatible with recent Proton Experimental

Members online

No members online now.
Top