Addon Entry

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File: AlienRaid-1.8.1.zip
Version: 0
Garrysmod.org URL: http://www.garrysmod.org/downloads/?a=view&id=82595
Description: Purpose:
This is an addon to bring zombie hunting to any map!
Lets you place spawn points for zombies to spawn during a raid, and lets you remove them all whenever you please.
Build time between rounds.

Hammer support to let you place spawn points in your maps as your creating them!

The Wave System explaned
The raid starts out on wave 1.
Zombies will keep spawning until there are a total of 15 alive in the map.
(each spawned zombie will attempt to attack a connected player)
Once 30 zombies are killed we move onto wave 2.
Between each wave there is a 90 second build time.
Once you get through 20 waves the raid is over.
If you are on any wave for more than 5 minutes the next wave is forced apon you!

Requirements:
A GMod Server.

Install:
Place AlienRaid folder in your addons folder.
Stop and restart your server or switch maps

Use:
AlienRaid Control Gun - Primary: Places spawn points.
AlienRaid Control Gun - Secondary: Starts/Stops raid.
AlienRaid Control Gun - Reload: Removes all spawn points.

Contents:
ar_base2.bsp - Small base in center of map zombies spawn around edges of map. Yes info_nodes
ar_based.bsp - Three bases on map zombies spawn everywhere. No info_nodes

ToDo:
Whatever anyone else wants.

Changelog:
V1.5-1.8.1 Added Hud Elements, Intense Code Cleanup, Bug Fixes (only 1 remains and is not noticeable), Added wave timer.
V1.4 Added build time inbetween waves.
V1.3 Got rid of rally points, zombies now just start moving towards a random player. Added function on control gun to remove all spawns. Added nifty chat notifications.
V1.1 General code improvements, made the control gun have more function, added rally points.
V1.0 Initial Release.

Image: AlienRaid-1.8.1.zip