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File: Entity Surface STool 1.1
Version: 0
Garrysmod.org URL: http://www.garrysmod.org/downloads/?a=view&id=102974
Description: This tool lets you change the footstep sounds of a surface. For example, you can make a PHX plate sound like grass when you walk on it. The property can be duped.

Find the tool under "Render".

Available surface types:
* Chain-link
* Concrete
* Dirt
* Duct
* Grass
* Gravel
* Ladder
* Metal
* Metal grate
* Mud
* Sand
* Slosh (water)
* Tile
* Wood
* Wood panel
* (new) Wood box
* (new) Plastic barrel
* (new) Ceiling tile
* (new) Drywall
* (new) Drywall (heavy)
* (new) Metal box
* (new) Metal box (small)
* (new) Glass
* (new) Rock
* (new) Concrete (hard)
* (new) Cardboard
* Hard boot (generic)
* Soft shoe (generic)
* Zombie foot
* Fast zombie foot
* Dog foot
* Vortigaunt foot
* Stalker foot
* Metropolice foot
* Combine soldier foot
* Antlion foot

What's new?
* More surface types.
* Better interface for selecting surface types.
* Internally, the tool will use less network bandwidth, All old dupes with still work. If you spawn a dupe that uses the new version of this STool on a server with an old version, it won't work, but the setting won't be lost.

Known issues:
* You hear the old sound (once) when you jump.

For developers:
* Shared: int Entity:GetSurfaceType() (may return nil)
* Server: Entity:SetSurfaceType(int surfaceType) (does not check for invalid surface types)
A list of the entity surface types is in a global table named EntitySurfaceTypes (shared).

Facepunch thread: http://www.facepunch.com/showthread.php?t=963516

Image: Entity