Team Fortress 2 and Counter-Strike: Source Beta Update Released

Updates to Team Fortress 2 and Counter-Strike: Source Beta have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Engine
  • Improved crash reporting system to enable more detailed crash reports
  • Fixed a client crash caused by a buffer overflow while processing temp entities
Counter-Strike: Source Beta
  • Fixed not being able to add bots to the game using the Create Server dialog
  • Fixed some movement ConVars to match the current Counter-Strike: Source settings for default values and flags
  • Fixed several rubberbanding/stuttering issues with objects and players
  • Fixed several ConVars (sv_accelerate, maxspeed, etc.) being hidden
  • Fixed bloom problems
  • Fixed a server crash caused by malformed client autobuy string
  • Fixed developer console output being on by default
  • Fixed "Report Bug" in the main menu not working
  • Fixed the missing icon for the desktop shortcut
  • Fixed the "rebuy" command not buying the correct items depending on the order they were purchased in
  • Fixed the clock image in the spectator HUD being clipped
Team Fortress 2
  • Fixed a case where the Spy could start taunting and cloak at the same time
  • Flamethrower changes
    • Increased base damage 10%
    • Afterburn duration increased (from 6 to 10)
    • Flares that hit a burning player at mid-to-long range will crit
    • Reduced Backburner damage bonus from 20% to 15%
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Received this today and being a programmer I had to share it on Whirlpool Aus and here



I loved this guy's answer
Brad- said:
"Hey look, our beta is solid! So far 0 bug reports! Well done team!"

cheers
OldFart