Ace of Spades Update Released

Discussion in 'Steam Updates' started by FSOwner, February 8, 2013.

  1. FSOwner

    FSOwner FS Owner

    Title: Game Update 8th February 2013

    Build: 2180

    Crashes/Freezes
    • Improvements have been made to client and server synchronisation.
    • Some stability changes have been made to stop some crashes.

    Balancing/Gameplay
    • Diamond Mine messaging changed to avoid repeatedly displaying the same message.
    • Rocketeer has been given the pickaxe as an option on the Choose Class screen.
    • CTF now has a score limit is now 5 rather than 50
    • CTF captures are worth 1 point now instead of 10
    • The mysterious sound of placing a block no longer happens when you don't have any blocks to place
    • The achievement “Dead Drop” now unlocks correctly
    • Reticule no longer turns red when hitting a friendly character.
    • Reticule no longer turns red when firing at the area of a dead character.
    • Rocket Turret now explodes when it has fired 10 rockets rather than when it has run out of time.

    Graphical/HUD

    • Winter Valley skybox has been better aligned with sea level.
    • Class icons added to in game scoreboard.
    • Names and icons turn red on the in game scoreboard if the player has been killed.
    • Multiple ammo boxes will no longer spawn on the same point at the same time.
    • Flare blocks correctly displayed when placed on water.
    • Improvements to indicator showing whether a block can be placed or not.
    • Tilde key function has been removed
    • Lighting is correctly removed when a Flare Block is destroyed

    User Interface
    • The clickable area to sort by Ping on the Choose Match Menu has been expanded to cover the whole of the word
    • All buttons in the menus increase in brightness when the mouse hovers over.

    Language Specific

    French
    • Spelling mistake in French version, “Soyez le dernier joueur à poser une bombe avec succès, puis remportez la manche.” is now fixed

    Classic Mode
    • Player is now able to sprint at the right speed after capturing the intel - not while you are holding it.
    • The CP is now double-sided. If a player camps inside the player will not be able to see out. Sneaky spawn campers!
    • ]CTF now has a score limit is now 5 rather than 50
    • CTF captures are worth 1 point now instead of 10
     

Share This Page

  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice