Company of Heroes Update Released

Updates to Company of Heroes have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Bug Fixes

  • Fixed an issue where Bergetiger audio volume was lower than intended.
  • Fixed an issue with speech mixing.
  • Fixed an issue with the game crashing while trying to exit from cinematic mode.
  • Fixed a number of issues with the World Builder.
  • Updated the help text for a few units.
  • Fixed an issue with incompatibility between save games and version.
  • Fixed a bug with long scenario descriptions.
  • Cool-downs are now working properly for all weapons.
  • HMGs in buildings will now switch targets as intended; there is a 3.5 second delay before the hmg will fire at another target.
  • Squads will no longer rush at an undeployed weapons crew when ordered to attack.
  • Fixed an issue where Pak38s could stack their first-strike modifiers.
  • Fixed an issue with the lobby and front-end slowing down and operating slowly. This makes joining games and automatch teams much more reliable.
  • Fixed a networking issue that caused a player's stats to appear as all zeroes.
  • Fixed an issue that caused the last played map to be forgotten when starting a game of the same type.
  • Fixed an issue where a host's game would crash when both host and client would try to move to an empty slot simultaneously.
  • Fixed a few issues with players swapping slots and gameplay types within the lobby.
  • Fixed an issue with "Swap Starting Location" functionality.
  • Fixed a usability issue with the Autopatcher error messages.
  • Fixed an issued that caused the game to crash upon loading the Mission 4 from Invasion of Normandy.
  • The help text for the British Staghound has been updated to correctly reflect its role.
  • Raised Panzerschreck squads preference to target Light Vehicles while garrisoned in buildings.
  • SCAR Bug reporting has been turned off while players are running with -dev.
  • Purple box no longer appears when trying to place British emplacements next to each other.
  • Panzerkrieg: Fixed exploit that let players create Defensive Infantry for free ignoring the cool down timer.Repair bunker pioneers now repair engine criticals when repairing damaged vehicles.

Maps

  • Added a new map called Panzerkrieg: Hebecrevon.
  • 2p Sturzdorf has been updated to its proper version.
  • 2p Beaux Lowlands has been updated to its proper version.
  • 2p Wrecked Train has been updated to its proper version.
  • 2p Langres has been updated to its proper version.6p The Scheldt has been updated to its proper version.

Gameplay

  • Improved the reliability and effectiveness of the American's Strafing Run.
  • The T17 armored car's damage output has been reduced.
  • Penetration of the T17 armored car has been reduced.
  • The Panzer Elite's Schwimmwagen Scorched Earth ability has been replaced with an "Incendiary Trap" ability.
  • The British Command Truck's mobile ability will no longer be available while the Truck is setting up.
  • Panzergrenadier's Suppression Volley can properly target weapon crews that are set-up.Infantry sections with Bren upgrades can now use 'Button Enemy Vehicle' when garrisoned inside a building.

Panzerkrieg

  • Recon flight will now detect camouflaged vehicles and infantry (Panzerkrieg only).
  • Panther health decreased by 11%.
  • Panther Damage Multiplier reduced by 7%.
  • Panther Range Multiplier reduced by 7%.
  • Hellcat weapon reload modifier decreased by 11%.
  • Hellcat damage multiplier increased by 9%.
  • Hotchkiss health decreased by 10%.
  • Churchill range increased by 7%.
  • Stealth infantry units now cost 35 Manpower.Stealth infantry sticky bomb damage reduced by 27%.


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