Updates to Crasher have been released. The updates will be applied automatically when your Steam client is restarted.
General
General
- Outgame Interface: Some cleaning and improvementsMap: Freefight renamed Sand Fire (the winning entry, submitted by Vlad Teodor during the facebook contest)
- Abyss: Height distances changed
- Entalia: Several collisions fixesEruption: Changes LOD distances fade
- Vehicles:
- Armor system reworked (for all)
- Colossus: Reduced Lasso damage duration (
- 35%)
- Colossus: Reduced Seismic Shock cooldown from 12s to 9s
- Colossus: Removed Seismic Shock cast time
- Colossus: Increased Clash cooldown from 9s to 12s
- Titan: Reduced Life Drainer energy cost from 30 to 20
- Titan: Reduced Neutrobomb cooldown from 15s to 9s
- Deluge: Reduced Blower push effect (
- 30%)
- Deluge: Reduced Speed
- Reducing Bomb cooldown from 12s to 9s
- Deluge: Improved Nanobot Swarm rebounds
- Deluge: Increased Prison cooldown from 15s to 18s
- Ghost: Reduced Incendiary Grenade damage from 155 to 135
- Omega: Added Phase Shifter damage (140 technological damages)
- Omega: Added Phase Shifter cast time (0.5s)
- Omega: Reduced Health
- Draining Grenade cooldown from 9s to 6s
- Omega: Reduced Health
- Draining Grenade damage from 120 to 100
- Omega: Removed Diffraction Shield cast time
- Calamity: Increased Safe Area armor effect (40% technological and 20% physical armor bonus)
- Vicious: Increased Elasti
- Trap range (+40%)
- Items:
- Modules: Increased radius area for all aura modules (+100%)
- Weapons: Reworked and balanced (and more is coming!)
- Abyss optimized
- Dedicated servers fixed and improved
- FX Optimisations => FPS improved ( still on the way for future versions ).
- Network fixes.Rank page corrections.