Dota 2 Update Released

Updates to Dota 2 have been released. The updates will be applied automatically when your Steam client is restarted. Fixes include:

HEROES
  • Added Death Prophet!
  • Lifestealer: Fixed Feast working on denies
  • Nightstalker: Updated suggested item build.
  • Huskar: Fixed Burning Spears working through silence.

  • UI
    • When purchasing while dead, items can go to the main inventory ( previously were sent to the stash ).
    • Fixed some item buffs not working when combined while the hero is dead.
    • Fixed ability tooltips not working when the game is paused.
    • Revamped the waiting for players (loading) screen.
    • If a player fails to connect and load, we now kick all the players back to matchmaking so we don't end up 4v5.
    • Removed chat from game end panel, we now just show regular hud chat during scores.

  • VISUALS
    • Hooked up occasional flinches to lane creeps.
    • Reduced random blood splatter chances from creep to creep attacks.
    • Fixed Broodmother's webs not showing up if you connected after they were created.
    • Screenshakes now work during the end game cinematic
    • Fixed character shadows sometimes not showing up.
    • Units are now pushed away from the ancient when it's destroyed.
    • Updated pine tree foliage.
    • Added unique tree destruction and tree stumps
    • Added WIP radiant ancient destruction
    • Changed impact effects to have a specific hero variation
    • Fixed blood coming from mechanical units
    • Fixed Weaver afterimage effects not rendering properly
    • Fixed character shadows staying off if they were first rendered as invisible on a client

  • AUDIO
    • Alchemist's concoction lines are now heard by other players nearby.
    • Riki will only say "This is Redundant" when picking up an Invisiblity Rune while invisible.
    • Fixed not hearing the ancient destruction sound effects if the camera was too far away.
    • Enabled the Unit Speech option in the settings panel.
    • Altered processing on Jakiro voices (in 12/1/11 update).

  • DOTA 2 BOTS
    • Fixed bug where bots would fail to attack Roshan.
    • Fixed bug where bots wouldn't deny their own creeps.
    • Fixed spectating players still being able to control bots while spectating.
    • Fixed bug where bots would grab Aegis over humans if the human's inventory was full. Now they'll assume the human will drop an item for Aegis.
    • Fixed bug that could sometimes cause no one on a team to pick up Aegis.
    • Fixed bug where bots would freeze when they encountered a dropped item that they wanted to destroy.
    • Fixed bug where bots were only avoiding the outermost towers in each lane.
    • Bots now try to avoid each other somewhat, so they should no longer stack on top of each other as much.
    • Bots will now attack pets, controlled creeps, and minions in general.
    • Fixed case where heroes would backtrack after blinking.
    • Added bot avoidance to Ancient Apparition's Cold Feet.
    • Bots will now use Glyph if their base is under attack and there are no humans on their team.
    • Fixed bug in Crystal Maiden bot that was preventing her from using Freezing Field.
    • Fixed bug where bots would tank Roshan until they died.
 
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