Updates to Grotesque Tactics: Evil Heroes have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
- Optimized english language texts
- Trinigy vision engine update to 7.6.24, may improve stability (depends on DirecX SDK February 2010, you may need a local directx update)
- Optional code for positioning hardware cursor (better results on lower framerates)
- Performance improvements in quest
- and dialog-system (fixes cyclic fps drops)
- Config tool: added background music
- Config tool: added windowed option
- Config tool: added disable intro-videos option
- Config tool: removed tahoma font dependancy (fixes a crash on some machines)
- Fixed a bug where pressing escape in the option menu the first time would mess up the menu system
- Clamped the mouse speed to 0.1
- More error outputs if the gfx hardware does not meet the requirements
- Charmed chars are auto-uncharmed if game goes into explore mode (fixes misc potential quest deadlocks)
- Camera: iso move speed has been increased
- Camera: height angles have been changed to avoid level collisions
- Necessary release files are now copied into the related MyDocuments folders (write access is required, otherwise an error occurs)
- Alternate improved exception handling with the option to send debug reports anonymously
- Fixed a bug where you could not attack anymore after a levelup
- Fixed a bug where the conversation would not continue if the related partners were out of processing range
- Changed chocochicks fraction to friendly in order to avoid some movement deadlocks
- Changed fraction of three soldiers in riverwind in order to avoid a movement deadlock situation
- Dawnclaude is set to invisible before he joins the party (otherwise it was possible to kill him in advance)
- Fixed a tooltip for dawnclaude not showing upAdded cheats (tba later)