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Help with css with a crap graphics card

Discussion in 'Support & Help' started by Trigger-happy, July 2, 2008.

  1. Trigger-happy

    Trigger-happy FS Member

    Hi all!

    I got another commands to put in your autoexec to make your FPS rise in Counter-Strike Source!

    If you want to use this then copy and paste this in your autoexec.

    mat_bumpmap "0" +mat_picmip 2
    -dxlevel 90
    -heapsize 524288 // ONLY USE IF YOU HAVE 1GIG OF RAM OR ABOVE!

    The one above is optional!

    // Casey's Config v2 (CAL compliant)
    // Updated for new season by CAL|Stone
    // Updated 01/23/07 - Added misc settings section
    //_Set Netcode vars_
    cl_cmdrate "101"
    cl_interp "0.01"
    cl_interpolate "1"
    cl_lagcomp_errorcheck "0" // Disables lagcompensation error checking, only needed if you're having any registration/loss/choke problems.
    cl_lagcompensation "1"
    cl_smooth "1"
    cl_updaterate "101"
    rate "25000"
    //_Set MP vars_
    mp_decals "0" // How many player sprays will be shown.
    //_Set Client vars_
    cl_drawmonitors "0" // Disables the rendering of ingame "monitors" which contain 3d rendered images.
    cl_ejectbrass "0" // Disables brass ejection
    cl_forcepreload "1" // Forces the game to load all texture and model information into memory on map load.
    cl_phys_props_enable "1" // Enables phsyics props.
    cl_phys_props_max "50" // Maximum amount of physics props allowed.
    cl_ragdoll_physics_enable "0" // Disables ragdoll.
    cl_restrict_server_commands "0" // Compatible/needed with serverplugins
    cl_show_splashes "0" // Disables water splashes.
    //_Set Render vars_
    r_3dsky "0" // Disables the rendering of 3d sky boxes.
    r_decal_cullsize "9999" // Any decals under this size are not rendered.
    r_decals "0" // Disables decals.
    r_drawbatchdecals "1" // Enables the rendering of decals in batch.
    r_drawdetailprops "1" // Enables the rendering of detail props.
    r_drawflecks "0" // Disables the sparks and dirt from bullet impacts.
    r_drawmodeldecals "0" // Models decals (i.e. blood).
    r_eyes "0" // Disables eyes in models.
    r_lod "-1" // Different level of details on models. -1 = Variable at distance. 0 = None. 1 = Minor. 2 = Less minor.
    r_modellodscale "1.0" // The transitioning power of LOD.
    r_occlusion "0" // Enables the Model Occlusion system.
    r_propsmaxdist "100" // Max distance at which props are rendered.
    r_renderoverlayfragment "0"
    r_rootlod "2" // Base lod of the model in the memory.
    r_shadowmaxrendered "32" // Max shadows the game will render.
    r_shadowrendertotexture "1" // Rendered the shadow texture causing it to match the player model.
    r_shadows "1" // Enables shadows (Change be disabled for additional performance.)
    r_teeth "0" // Disables teeth in models.
    r_waterdrawreflection "0" // Disables the rendering of water reflections.
    r_waterforceexpensive "0" // Forces cheap water.
    gl_clear "0" // Disables the gl_clear convariable.
    props_break_max_pieces "0" // Disables prop fragmenting
    //_Set Materials vars_
    mat_antialias "0" // Disables the use of multisampling to smooth out edges.
    mat_bumpmap "0" // Disables bump mapping.
    mat_clipz "0" // Disables optimized Z-Buffer rendering.
    mat_compressedtextures "1" // Disables texture compression. Users with low amounts of system memory should turn this on.
    mat_disable_bloom "1" // Disables bloom effects.
    mat_hdr_enabled "0" // Disables HDR.
    mat_hdr_level "0" // Double Disables HDR.
    mat_mipmaptextures "1" // Enables the use of mipmapping to make textures look smooth.
    mat_monitorgamma "1.6" // Lower the number the brighter the screen. Only works in fullscreen.
    mat_picmip "2" // Changes the resolutions of textures when they're loaded into memory. May improve FPS on graphics cards with low memory sizes.
    mat_reducefillrate "1" // Reduces the fillrate when the game is run in DXLevel 8.
    mat_specular "0" // Disables Specularity on objects.
    mat_trilinear "0" // Disables the use of Trilinear mipmapping.
    mat_wateroverlaysize "8" // Sets the resolution of water distortion. Must be multiple of 8.
    //_Set Violence vars_
    violence_ablood "1"
    violence_agibs "1"
    violence_hblood "1"
    violence_hgibs "1"
    //_Set HUD vars_
    hud_centerid "1" // Centers player IDs
    net_graph "3" // Enables net_graph (Required in SS round)
    net_graphpos "2" // Adjusts netgraph position-set between 1 and 3.
    //_Set Misc settings_
    cl_downloadfilter "nosounds" // Disables annoying pub sound downloads
    fps_max "101" // Caps framerate. Set to max monitor refresh rate + 1.
    jpeg_quality "100" // High quality screenshots
    clear
    echo _Casey's Config v2 (CAL compliant) loaded_
     
  2. .ISO

    .ISO FS Member

    If you have a crap pc, you should use -dxlevel 70 instead.
     
  3. Trigger-happy

    Trigger-happy FS Member

    yea but if its like one year old just use DX8
     
  4. TwistedFate

    TwistedFate Respected

    nice i may add some of these into my autoexec i have a 9800 gx2 tho but i like using commands lawl
     
  5. EriX920

    EriX920 FS Administrator

    If you have a crap Pc you should get a better one lol.
     
  6. Trigger-happy

    Trigger-happy FS Member

    yea what about those people who are unable to go to the shop? for example an old man who wants to play TF2 and his leg is blown off in war and he can't go shopping?- sounds realistic enough eh?
     
  7. EriX920

    EriX920 FS Administrator

    Actually yeah, you could get powerstrip and try to overclock your GPU and mem clock. Set filtering mode to anisotrophic 16x for max FPS while in game under the video settings.
     
  8. Reflector

    Reflector Full Member

    Why would you insult your GX2 like that?!
     
  9. TwistedFate

    TwistedFate Respected

    i dont even get that good of fps with it like 30 fps while running around out in the wild in oblivion i dont think the drivers are that mature tbh plus when i download riva tuner to oc it my screen just turns white when i turn pc on :(
     
  10. deltatsunami

    deltatsunami New Member

    This is ripped... I've seen this before.. where did you get this from?
     
  11. Reflector

    Reflector Full Member

    LOL? 30fps??? Dude, your system must be bottlenecking that card hardcore man. I get 315fps on the stress test and never get below 75fps because I have capped it at that :D.

    My GX2 pwns majorly... somthings fucked in your system.
     
  12. TwistedFate

    TwistedFate Respected

    My Setup, I only got 186.76 in the stress test what a bunch of shit.

    AMD Athlon 64 X2 6000+ 3.0GHZ Dual Core Processor
    Asus M2N-E SLI Socket AM2 Motherboard (2000/1600 MT/s FSB Capable)
    4GB DDR2 667MHz (PC5400) Memory
    Dual 500GB SATA2 Hard Drives in a RAID 0 (stripped) Array
    18x Dual Layer DVD±RW Drive
    BFG Technologies nVIDIA GeForce 9800 GX2 1 GB GDDR3 PCI Express Graphics Card
    Sound Blaster X-Fi XtremeGamer Fatal1ty Professional Series PCI Sound Card
    SteelSeries 5H v2 USB Gaming Headset
    10/100/1000 Gigabit Network LAN
    8x USB 2.0 Ports Available On Motherboard (4 rear, 4 by headers)
    2x PCI-E x16 Slots
    2x PCI-E x1 Slots
    2x PCI Slots
    Black X-Cruiser Case
    600 Watt Power Supply
    Logitech G15 and Logitech G7
    Creative Labs 235 Speakers
    Microsoft Windows Vista Ultimate 64 Bit Edition
    Dell S199WFP 19-inch Widescreen Flat Panel Monitor
     
  13. Trigger-happy

    Trigger-happy FS Member

    lol my intel 45g integrated ownes all of yours! 10 fps!!!!! woot!! and it could take full texture detail, best shadow detail and also it can take full bloom! it can take hl2 games and also ep1 and 2 games at optimal settings all i need to do is to disable map bumping!

    checkout this from system requirements lab! for half-life 2!

    [​IMG]

    CPU
    Recommended: Pentium 4 or Athlon XP
    You Have: 2 processors running - Intel(R) Pentium(R) D CPU 3.00GHz
    PASS
    CPU Speed
    Recommended: 2.4 Ghz
    You Have: 2.99 GHz Performance Rated at 5.39 GHz
    PASS
    System RAM
    Recommended: 512 MB
    You Have: 2.0 GB
    PASS
    Operating System
    Recommended: Windows 2000/XP
    You Have: Microsoft Windows Vista Home Basic Edition, 32-bit (Build Service Pack 16001)
    PASS
    Video Card
    Recommended: DirectX 9.0 enabled Video Card
    You Have: Intel(R) 82945G Express Chipset Family (Intel(R) 82945G Express Chipset Family)
    PASS
    Video Card Features - Minimum attributes of your Video Card

    Video RAM: Required - 32 MB , You have - 256 MB
    Video Card 3D Acceleration: Required - Yes , You have - Yes
    Video HW Rasterization: Required - Yes , You have - Yes
    Pixel Shader Ver.: Required - 1.0 , You have - 2.0

    Video Card Driver Version (DirectX)
    Your driver version number is: 7.14.10.1461:confused:
    FYI: Your video card driver version is provided for your information, but it is not part of this analysis. But proper video card driver versions are important to the proper operation of your product.
    DirectX Version
    Recommended: 9.0
    You Have: 10.0
    PASS
    Sound Card
    Recommended: Yes
    You Have: Speakers (Realtek High Definiti
    PASS
    Sound Card Driver Version
    Your driver version number is: 6.0:confused:
    FYI: Your sound card driver version is provided for your information, but it is not part of this analysis. But proper sound card driver versions are important to the proper operation of your product.
    Free Disk Space
    Recommended: 4.5 GB
    You Have: 26.5 GB
    PASS

    such a old integrated graphics which does not even have a GPU to over clock can own with a simple command!

    p.s i do not understand about this anisotrophic 16x if it's more higher the better the quality suxh has 32x??

     
  14. TwistedFate

    TwistedFate Respected

    oh bealive me i pass everything on that site
    wasnt their a bug were if u used dx7 u could see through wallz in source?
     
  15. .ISO

    .ISO FS Member

    O rly?
    I don't think so.
    Lol u jsut double posted
     
  16. TwistedFate

    TwistedFate Respected

    lol like i give a shit, power hungry much?
     
  17. .ISO

    .ISO FS Member

    YES YES YES!
     
  18. Trigger-happy

    Trigger-happy FS Member

    lol i remember when dx6 was the latest thing!
     
  19. .ISO

    .ISO FS Member

    Lol i still remember the commercial i saw on TV about Windows 95 releasing lol
     

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