Updates to Merchants of Brooklyn have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
NOTE This patch WILL break your saved games. To avoid this, see http://www.paleoent.com/forum/viewtopic.php?f=7&t=114&sid=aa5d81b0d1a3e453c9243f0ae66e093b
Single-Player
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NOTE This patch WILL break your saved games. To avoid this, see http://www.paleoent.com/forum/viewtopic.php?f=7&t=114&sid=aa5d81b0d1a3e453c9243f0ae66e093b
Single-Player
- Cheats are now enabled in single player
- Fixed a bug where too many flames would appear when you blow up enemies with a fire weapon
- Fixed a bug where flames would appear in the wrong situation when blowing up enemies
- Fixed some issues with the final boss
- Optimized some particle effects, which should give a slight increase in performance
- Added first- and third-person charge animations for Split Shot
- Fixed ocean rendering in security room of Bottom Dweller
- Patched some holes in Shanty Town that let players go places where they shouldn't be able to
- Changed Shafter to use a burst shot for the charged fire instead of a shotgun
- When going from the Prison to Slums, the Split Shot will no longer be taken away
- Fixed some dialog issues in the Bottom Dweller
- Fixed some problems with the geometry in the Prison wallsFixed a lot of issues with sounds playing when you're too far away to hear them
- Added a dedicated server
- Added a name display to multiplayer so you can see who you're shooting
- Decreased the number of rockets the Split Shot shoots when fully charged
- Added many more pickable objects to Undercity Casino multiplayer level
- Fixed multiple bugs with picking up/charging objects in multiplayer
- It is now much less likely that you will charge an object and kill yourself throwing it
- Multiplayer games now show the correct number of players in the server browser
- Fixed multiple issues with projectiles showing up in multiplayer gamesThe scoreboard in team games now shows deaths correctly
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