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Mount & Blade: Warband Update Released

Discussion in 'Steam Updates' started by FSOwner, June 16, 2010.

  1. FSOwner

    FSOwner FS Owner

    Updates to Mount & Blade: Warband have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:


    Version 1.123 Changelog:
    Multi-player:
    -Dedicated server list has been revamped and several game filters are now operational.
    -Fixed bug where some players were unable to join multiplayer games.
    -Character turning cap has been made tighter.
    -The code for finding spawn locations has been moved from scripts to native code, making dedicated servers run smoother.

    Single-player:
    -AI that is following their leader as a tactic now switches to charge when the leader dies.
    -Item stat display improved in inventory screen.
    -Retreat order is now operational.
    -Fixed a critical bug causing occasional crashes.
    -Tax efficiency has been reduced in easy Campaign difficulty setting.
    -Kidnapped girl staying on party when quest aborts is fixed.
    -Village prosperity texts are shown only when the player is the owner.
    -Fixed bug where hit point loss during a tournament was not cleared at the end of the round.
    -Player no longer has to pay for staying at vassal's castles.
    -Prisoner and castle guards are spawned correctly in towns in player's domain.
    -Surrendering no longer delivers you permanent stat damage.
    -Player caravans are now stronger.
    -Player party name change bug is fixed.
    -Allies' shields can no longer be damaged by friendly fire.
    -A cut-scene is now shown at weddings.

    Both:
    -The method for calculating damage when your attack connects too soon or too late has been changed.
    -AI now moves back more effectively in combat to control distance.
    -Some polearm attack animations have been redone.
    -Some troop stats and equipment have been rebalanced.
    -New key combination added to hide overlay mesh (Ctrl + o).
    -Left-right and up-down keys now cancel each other (instead of one key always overriding another).
    -Characters now have softer shadows.
    -The models for several items and weapons have been redone.
    -Camera raycast direction fix for dungeon-like places.

    General:
    -A ton of other bug fixes and improvements.


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