Painkiller Hell & Damnation Update Released

Discussion in 'Steam Updates' started by FSOwner, January 15, 2013.

  1. FSOwner

    FSOwner FS Owner

    Changelog Painkiller Hell & Damnation PC Patch BUILD_PKHD_20130108_27204 - 14th January 2013
    ============================================================================================


    Balancing:
    ----------
    Grenades in multiplayer fly faster, fixed bug with possibility to overtake your own grenade
    Grenades trajectory adjusted
    Heater bolts fly a longer distance now
    It’s not possible to enable Tarot Cards in multiplayer anymore
    Painkiller weapon effectiveness increased in multiplayer (speed, damage)
    Added slowing mechanic of enemy players in multiplayer when you hit them with certain weaponry
    SoulCatcher alternate mode effectiveness decreased
    Stakes’ speed increased (about 25%)
    Teleporters don’t slow down player when bunnyhopping
    Flashlight intensity adjusted


    Bug fixed:
    ----------
    Achievement for unlocking all Tarot Cards working properly
    Colosseum map - unlocking Tarot Card by collecting ammo now works properly
    Compass range increased to point enemies that are further away
    Easier to hit an enemy with the freezer (hit detection)
    Enemies on Survival levels don’t stop to spawn
    Freezing enemies in local coop doesn’t block progression through level
    Initial loading of server list in Join Game lags removed
    Some sounds were non-hearable when player takes damage, this is fixed now
    Weapon Stay option corrected
    Size of chosen monsters corrected for proper scaling


    Level Fixes/Improvements:
    -------------------------
    Cemetery level - doubled checkpoint sound removed
    CTF-Unseen_HD - spawning without weapons bug fixed
    DM-Forbidden - fixed spawn points for players
    DM-Sacred balance fix: jumppad allows to get to the Silver Armor now
    Factory - Chaingun added at the start of the level, fixed secret reachability issues
    Fixed statistics in Tutorial level
    Loony Park level - collisions on trees improved
    Opera level - two checkpoints are not appearing at the same time
    OrientalCastle level - AI paths improved, fixed some bugs in collisions, ammo for rockets and grenades synchronized
    Orphanage - AI paths improved
    Shadowland level - AI paths improved, fixed some bugs in collisions


    Menu:
    -----
    Added notification on server list if server is password-protected
    Default Options button added
    FOV option added
    Head Bob option added
    HUD scale slider added
    Mouse Smoothing option added
    Numeric values display for different parameters in menu (mouse sensitivity, gamma etc.)
    Sort Function in Server Join Menu added
    Weapon Bob option added
    Enabled cancelling connection to server when it’s not responding on loading screen


    Multiplayer:
    ------------
    Pickups setup adjusted towards the original Painkiller v.1.64
    Sound setup adjusted
    Painkiller weapon added to Survival mode
    Survival kill messages corrected



    Nordic Games & The Farm 51
     

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