ProtoGalaxy Update Released

Updates to ProtoGalaxy have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

ProtoGalaxy v1.0.6

General:
  • Added a new Arcade selection to the host screen. This is where official Source Studio DLC maps will be located.
  • Fixed a crash related to changing equipment using an analog stick.
  • Fixed a crash related to Usernames containing the characters "".
  • Added a new profile option to disable cursor snapping for the gravity beam (Lock Gravity).
  • When a network player disconnects from a game the host is now notified.Triggers now run more efficiently, some users may experience performance boosts.
Gameplay:
  • The player's default action now starts as the first equipped weapon or ability.
  • Healthbars now display on objects when you aim at them.
  • The healthbar for an object being gravity'd stays visible.
  • Fixed a bug where Puzzle 2 (Derelict) could become desync'd in a network game.
  • Fixed a bug where setting profile options during gameplay in a network game sometimes would not work.Fixed a bug where Enemies could not heal some other Enemies.
Editor:
  • Added many new objects to the editor.
  • Objects are now sorted into folders.
  • Objects weapons can now be completely customized.
  • More object properties can now be edited, such as amount of money dropped and ability to glow.
  • Objects that are scaled with custom shield values now start with the proper shield amount.
  • Mission complete text can now be edited.
  • Backdrops can now be animated and changed during a mission.
  • Added many new trigger conditions / effects.
  • It is now possible to disable a player from accessing the Inventory, Shop, Equip, and / or Trade screens.
  • It is now possible to hide the Player's HUD in the mission.Added the ability to customize a component's gravity beam rate (how springy the gravity beam is).
 
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