Updates to Puzzle Dimension have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: - Fade transitions between game states. - Loading screen text localizable. - Ensure render thread is idle when application is terminated. - Z-fighting in Water theme ghost blocks. - Remade portal particle effect. - Increased specular lighting in shadow area a bit. - Ambient occlusion on pixel gates enabled. - De-pixel particle effect halo added. - Removed unsupported MSAA options. - Improved resolution detection, fallback on desktop resolution if driver unable to report support display modes. - Fixed multimonitor mouse input. - Fixed "pure virtual call" crash on startup. - Fixed initialization of XAudio2; letting XAudio2 determine speaker setup by itself. - Added restart option in Pause menu.