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Sword of the Stars 2 Update Released

Discussion in 'Steam Updates' started by FSOwner, May 30, 2013.

  1. FSOwner

    FSOwner FS Owner

    SotS2 2.0.25003.2

    Critical Fixes
    - Fixed post combat CTD
    - Fixed end turn CTD
    - Fixed Zuul trying to be peaceful too early on in the game
    - Fixed not able to accelerate time when there are only planets
    - Fixed not able to intercept Loa gates
    - Optimizations for node-using factions (Human, Zuul, and Loa)

    Other Fixes
    - Fixed Loa having accelerator gates in their fleet composition
    - Fixed slave disks being listed as assault shuttles
    - Fixed Loa not expanding fully
    - Fixed AI invading then returning without combat
    - Zuul node lines no longer collapse when a bore ship fleet is transiting the line
    - Fix Hiver not advancing when no systems in range
    - Fixed AI humans not using node lines

    New Maps
    - 3 Brawl
    - Brushfire
    - Command School

    - Soundtrack now includes FLAC track files as well as MP3


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