Warhammer® 40,000: Dawn of War II® Update Released

Updates to Warhammer® 40,000: Dawn of War II®have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Balance Changes
Chaos
Plaguemarine Champion
- Breath of Nurgle heal increased from 140 to 190 for the Plaguemarine Champion and 45 to 55 for nearby allies
Chaos Lord
- Blood sacrifice duration increased from 10s to 25s
Chaos Predator Tank
- Speed increased from 5.7 to 6.0

Space Marines
Predator Tank
- Speed increased from 5.7 to 6.0

Eldar
Wraithlord
- Shuriken cannon upgrade cost lowered from 100/40 to 100/25
- Brightlance upgrade damage increased from 60 to 80
Fire Prism
- Speed increased from 5.0 to 5.5

Orks
Kommando Nob
- Extra equipment health regeneration rate increase lowered from 0.5 to 0.3
Mek
- Waaagh! banner cost increased from 75 to 75/10
Shootas
- Big Shoota damage decreased from 37 to 33
- Shoota Nob shoota damage increased from 36 to 40
Looted Tank
- Speed increased from 5.5 to 6
Nobs
- Nobs are no longer immune to knockback under the effect of Frenzy
- Frenzy cost increased from 50 to 75 Waaagh!

Tyranids
Zoanthrope
- Damage increased from 60 to 75
- Blast radius damage modifier increased from 0.4 to 0.6 at the edge of the radius

Bug Fixes
- Fixed several issues where units would wind up in a stance inappropriate to their current weapon
- Fixed an issue that would cause commanders to get stuck in retreat mode while at their base
- Fixed an issue that would require the Ork Mekboy to setup before teleporting when he was equipped with a beamy Deffgun or a Dakka Dakka Dakka
- Fixed an issue that caused units to stop displaying their energy bars after being upgraded with a sergeant
- Fixed several issues that would prevent units from cancelling the setup process

Updates
- Now saving rank and Last Stand data to the Steam cloud
 
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